Update Documentation and create()

git-svn-id: svn://scm.gforge.inria.fr/svnroot/paradiseo@2213 331e1502-861f-0410-8da2-ba01fb791d7f
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boufaras 2011-05-11 14:58:08 +00:00
commit 1c34e07e9a

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@ -32,10 +32,11 @@
Contact: paradiseo-help@lists.gforge.inria.fr
*/
#ifndef _moGPUIntVector_H_
#define _moGPUIntVector_H_
#ifndef __moGPUIntVector_H_
#define __moGPUIntVector_H_
#include <GPUType/moGPUVector.h>
#include <stdlib.h>
/**
* Implementation of integer vector representation on GPU.
@ -61,52 +62,46 @@ public:
/**
*Constructor.
*@param _size The size of the vector to create.
*@param _neighborhoodSize The neighborhood size.
*/
moGPUIntVector(unsigned _size):
moGPUVector<int, Fitness> (_size) {
moGPUIntVector(unsigned _neighborhoodSize) :
moGPUVector<int, Fitness> (_neighborhoodSize) {
create();
}
/**
*Assignment operator
*@param _vector The vector passed to the function determine the new content.
*@param _vector The vector passed to the function to fix the new content.
*@return a new vector.
*/
moGPUIntVector& operator=(const moGPUIntVector & _vector) {
moGPUVector<int, Fitness> :: operator=(_vector);
moGPUVector<int, Fitness>::operator=(_vector);
}
/**
*Initializer of random integer vector.
*/
void create() {
virtual void create() {
unsigned random;
int tmp;
for (unsigned i = 0; i < N; i++)
vect[i] = i;
// we want a random permutation so we shuffle
for (unsigned i = 0; i < N; i++) {
random = rng.rand() % (N - i) + i;
tmp = vect[i];
vect[i] = vect[random];
vect[random] = tmp;
}
vect[i] = (int) rng.rand() / RAND_MAX;
}
/**
* Write object. Called printOn since it prints the object _on_ a stream.
* @param _os A std::ostream.
*/
void printOn(std::ostream& os) const {
EO<Fitness>::printOn(os);
os << ' ';
os << N << ' ';
unsigned int i;
for (i = 0; i < N; i++);
os << vect[i] << ' ';
}
EO<Fitness>::printOn(os);
os << ' ';
os << N << ' ';
unsigned int i;
for (i = 0; i < N; i++)
os << vect[i] << ' ';
}
};