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/*
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* <moeoAugmentedQexploreWeightStrategy.h>
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* Copyright (C) DOLPHIN Project-Team, INRIA Futurs, 2006-2007
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* (C) OPAC Team, LIFL, 2002-2007
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*
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* François Legillon
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*
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* This software is governed by the CeCILL license under French law and
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* abiding by the rules of distribution of free software. You can use,
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* modify and/ or redistribute the software under the terms of the CeCILL
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* license as circulated by CEA, CNRS and INRIA at the following URL
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* "http://www.cecill.info".
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*
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* As a counterpart to the access to the source code and rights to copy,
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* modify and redistribute granted by the license, users are provided only
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* with a limited warranty and the software's author, the holder of the
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* economic rights, and the successive licensors have only limited liability.
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*
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* In this respect, the user's attention is drawn to the risks associated
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* with loading, using, modifying and/or developing or reproducing the
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* software by the user in light of its specific status of free software,
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* that may mean that it is complicated to manipulate, and that also
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* therefore means that it is reserved for developers and experienced
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* professionals having in-depth computer knowledge. Users are therefore
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* encouraged to load and test the software's suitability as regards their
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* requirements in conditions enabling the security of their systems and/or
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* data to be ensured and, more generally, to use and operate it in the
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* same conditions as regards security.
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* The fact that you are presently reading this means that you have had
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* knowledge of the CeCILL license and that you accept its terms.
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*
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* ParadisEO WebSite : http://paradiseo.gforge.inria.fr
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* Contact: paradiseo-help@lists.gforge.inria.fr
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*
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*/
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//-----------------------------------------------------------------------------
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#ifndef MOEOAUGMENTEDQEXPLWEIGHTSTRAT_H_
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#define MOEOAUGMENTEDQEXPLWEIGHTSTRAT_H_
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#include <scalarStuffs/weighting/moeoVariableWeightStrategy.h>
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#include <algorithm>
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#include <utility>
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#include <utils/rnd_generators.h>
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/**
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* Change all weights according to a pattern ressembling to a "double strategy" 2 to 1 then 1 to 2.
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* Can only be applied to 2 objectives vector problem
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*/
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template <class MOEOT>
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class moeoAugmentedQexploreWeightStrategy: public moeoVariableWeightStrategy<MOEOT>
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{
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public:
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/**
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* default constructor
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*/
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moeoAugmentedQexploreWeightStrategy():depth(0),num(0),reset(true){
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nums.resize(1,0);
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}
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/**
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*
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* @param _weights the weights to change
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* @param moeot a moeot, not used
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*/
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void operator()(std::vector<double> &_weights,const MOEOT &moeot){
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int dim=moeot.objectiveVector().size();
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bool res=false;
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int max=dim-1;
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if (depth==0) do_reset();
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while (!res) {
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res=translate(dim,_weights);
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next_num(dim);
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if (nums[0]>max){
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do_reset();
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}
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}
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}
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private:
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void next_num(int dim){
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int max=dim-1;
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int idx=nums.size()-1;
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if (depth==0){
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do_reset();
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}else{
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idx=nums.size()-1;
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while(idx>0 && nums[idx]==max) idx--;
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int to_assign=nums[idx]+1;
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for (unsigned int i=idx;i<nums.size();i++){
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nums[i]=to_assign;
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}
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}
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}
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bool translate(int dim, std::vector<double> &_weights){
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_weights.clear();
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_weights.resize(dim,0);
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for (unsigned int i=0;i<nums.size();i++){
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_weights[nums[i]]++;
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if (depth>1 && _weights[nums[i]]==depth) {
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return false;
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}
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}
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bool accept_pow=false;
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bool accept_prim=false;
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for (unsigned int i=0;i<_weights.size();i++){
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if (accept_pow || (_weights[i]!=1 && !is2pow(_weights[i]))) {
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accept_pow=true;
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}
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if (accept_prim || (coprim(_weights[i],depth)))
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accept_prim=true;
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_weights[i]=(_weights[i]+0.0)/(0.0+depth);
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}
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return accept_prim && accept_pow;
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}
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void do_reset(){
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if (depth==0) depth=1;
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else depth=depth*2;
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nums.resize(depth);
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for (unsigned int i=0;i<nums.size();i++){
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nums[i]=0;
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}
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reset=false;
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}
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int next_prime(int old){
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int res=old;
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bool prim=true;
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do{
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res+=1;
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prim=true;
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for (unsigned int i=2;i<=sqrt(res);i++){
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if ((res%i)==0) prim=false;
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}
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}while (!prim);
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return res;
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}
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bool coprim(int a, int b){
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if (b==0){
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return a==1;
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}else {
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return coprim(b,a%b);
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}
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}
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bool is2pow(int a){
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if (a==1 || a==0) {
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return true;
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}
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else if ((a%2)!=0) {
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return false;
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}
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else {
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return is2pow(a/2);
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}
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}
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std::vector<int> nums;
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int depth,num;
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bool reset;
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};
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#endif
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