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eodev/eo/src/es/eoEsStdevXOver.h
evomarc 4968d64b05 Doing libes.a in src/es and adding t-eoReal.cpp in test
I had to move eoRealBounds to utils dir because of global objects
Some domino consequences here and there ...
2001-04-26 15:24:53 +00:00

80 lines
2.8 KiB
C++

// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoEsStdevXOver.h
// (c) GeNeura Team, 2000 - Maarten Keijzer 2000 - Marc Schoenauer 2001
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
Marc.Schoenauer@polytechnique.fr
mak@dhi.dk
*/
//-----------------------------------------------------------------------------
#ifndef _eoEsStdevXOver_h
#define _eoEsStdevXOver_h
#include <es/eoEsStdev.h>
#include <es/eoRealOp.h>
/**
\ingroup EvolutionStrategies
Crossover for Evolutionary strategie style representation,
supporting co-evolving standard deviations.
Simply calls a crossover for the object variables,
and a crossover for teh StdDev
*/
template <class EOT>
class eoEsStdevXOver : public eoQuadOp<EOT>
{
public :
eoEsStdevXOver(eoQuadOp<vector<double> > & _objectXOver,
eoQuadOp<vector<double> > & _stdDevXOver) :
objectXOver(_objectXOver), stdDevXOver(_stdDevXOver) {}
std::string className(void) const { return "eoEsStdevXOver"; }
bool operator()(EOT & _eo1, EOT & _eo2)
{
bool objectChanged = objectXOver(_eo1, _eo2); // as vector<double>
bool stdDevChanged = stdDevXOver(_eo1.stdevs, _eo2.stdevs);
return objectChanged;
}
private:
eoQuadOp<vector<double> > & objectXOver;
eoQuadOp<vector<double> > & stdDevXOver;
};
/* A question: it seems it really makes no difference to have
as template the fitness (and use eoEsStdev<FitT> where you need EOs) or
directly the EOT itself. But of course if the EOT you use does not have
a stdev public member the compiler will crash.
There is a difference, however, in the calling instruction, because in
on case you have to write eoEsStdevXOver<double> whereas otherwise you
simply write eoEsStdevXOver<Indi> (if Indi has been typedef'ed correctly).
So to keep everything (or almost :-) in the main program templatized
with the Indi i've kept here the EOT template.
Are there arguments against that???
MS - Marc.Schoenauer@polytechnique.fr
*/
#endif