EO README FILE
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check latest news at http://eodev.sourceforge.net/
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Welcome to EO, the Evolving Objects library.
The latest news about EO can be found on the sourceforge repository at
http://eodev.sourceforge.net/
In case of any problem, please e-mail us at
eodev-help@lists.sourceforge.net, eodev@egroups.com
To get started, take a look at the tutorial, starting with
./tutorial/html/eoTutorial.html
The easiest way to start programming a new genome with all EO
evolution engines handy is to create a new standalone EO project from
the tutorial/Templates/ directory. Read Lesson 5 of the tutorial for
an introduction;)
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BUILDING EO
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The basic installation procedure goes the following:
Go to your build-directory and run
$(SRCDIR)/configure
make
make check
make install
where $(SRCDIR) is the top-level source directory of EO, i.e. where
the sources where unpacked.
Run "$(SRCDIR)/configure --help" for possible options. You can specify
to not build example applications, the tutorial, or to build the
ParadisEO tutorial. You may also change the installation directory
that way.
Now you should probably go to the tutorial and start learning about EO
features and programming.
In case of problems, you can read the INSTALL file - but remember this
is a standard installation file from GNU and that it contains nothing
specific about EO.
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DIRECTORY STRUCTURE
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After unpacking the archive file, you should end up with the following
structure:
.../ the MAIN EO dir, created when unpacking
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+-- src SOURCE dir. Contains most EO .h files
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| +- utils general utilities (e.g. RNG-related source files)
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| +- ga bistring-genotypes source files
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| +- es real-valued-genotypes source files
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| +- gp Genetic Programming source files
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| +- obsolete files from old versions - for upward compatibility
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|
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+-- tutorial TUTORIAL dir (indeed :-)
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| +- html all html files - start by browsing index.html
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| +- LessonX for X=1, 2, 3, ... : example of increasing complexity
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|
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+-- doc DOCUMENTATION dir (generated by Doxygen)
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| +- html HTML files - start at index.html (see also tutorial)
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| +- latex latex files - use to generate Poatscript doc.
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| +- man Unix man format documentation
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+-- test TEST files - for debugging purposes only
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+-- app APPLICATIONS - one dir per separate application
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| +- gprop GA/backpropagation for neural nets
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| +- mastermind the wellknown MasterMind game
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+-- win WINDOWS dir: project files for MS/VC5+
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NOTES
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If you extracted a fresh snapshot from the cvs-repository, remember
to run
./autogen.sh
in the source-directory before building the libraries.