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eodev/eo/src/es/eoNormalMutation.h
kuepper 85a326c5e4 Adjust code to perform to C++ standard according to gcc-3.4
interpretation... (Have not compiled/checked/changed paradisEO.)

That is, the current code compiles with gcc-3.4 and the checks
(besides t-MGE1bit) all pass.
2004-12-23 15:29:07 +00:00

276 lines
8.5 KiB
C++

// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoNormalMutation.h
// (c) EEAAX 2001 - Maarten Keijzer 2000
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: Marc.Schoenauer@polytechnique.fr
mak@dhi.dk
*/
//-----------------------------------------------------------------------------
#ifndef eoNormalMutation_h
#define eoNormalMutation_h
//-----------------------------------------------------------------------------
#include <algorithm> // swap_ranges
#include <utils/eoRNG.h>
#include <utils/eoUpdatable.h>
#include <eoEvalFunc.h>
#include <es/eoReal.h>
#include <utils/eoRealBounds.h>
//-----------------------------------------------------------------------------
/** Simple normal mutation of a std::vector of real values.
* The stDev is fixed - but it is passed ans stored as a reference,
* to enable dynamic mutations (see eoOenFithMutation below).
*
* As for the bounds, the values are here folded back into the bounds.
* The other possiblity would be to iterate until we fall inside the bounds -
* but this sometimes takes a long time!!!
*/
template<class EOT> class eoNormalVecMutation: public eoMonOp<EOT>
{
public:
/**
* (Default) Constructor.
* The bounds are initialized with the global object that says: no bounds.
*
* @param _sigma the range for uniform nutation
* @param _p_change the probability to change a given coordinate
*/
eoNormalVecMutation(double _sigma, const double& _p_change = 1.0):
sigma(_sigma), bounds(eoDummyVectorNoBounds), p_change(_p_change) {}
/**
* Constructor with bounds
* @param _bounds an eoRealVectorBounds that contains the bounds
* @param _sigma the range for uniform nutation
* @param _p_change the probability to change a given coordinate
*
* for each component, the sigma is scaled to the range of the bound, if bounded
*/
eoNormalVecMutation(eoRealVectorBounds & _bounds,
double _sigma, const double& _p_change = 1.0):
sigma(_bounds.size(), _sigma), bounds(_bounds), p_change(_p_change)
{
// scale to the range - if any
for (unsigned i=0; i<bounds.size(); i++)
if (bounds.isBounded(i))
sigma[i] *= _sigma*bounds.range(i);
}
/** The class name */
virtual std::string className() const { return "eoNormalVecMutation"; }
/**
* Do it!
* @param _eo The cromosome undergoing the mutation
*/
bool operator()(EOT& _eo)
{
bool hasChanged=false;
for (unsigned lieu=0; lieu<_eo.size(); lieu++)
{
if (rng.flip(p_change))
{
_eo[lieu] += sigma[lieu]*rng.normal();
bounds.foldsInBounds(lieu, _eo[lieu]);
hasChanged = true;
}
}
return hasChanged;
}
private:
std::vector<double> sigma;
eoRealVectorBounds & bounds;
double p_change;
};
/** Simple normal mutation of a std::vector of real values.
* The stDev is fixed - but it is passed ans stored as a reference,
* to enable dynamic mutations (see eoOenFithMutation below).
*
* As for the bounds, the values are here folded back into the bounds.
* The other possiblity would be to iterate until we fall inside the bounds -
* but this sometimes takes a long time!!!
*/
template<class EOT> class eoNormalMutation
: public eoMonOp<EOT>
{
public:
/**
* (Default) Constructor.
* The bounds are initialized with the global object that says: no bounds.
*
* @param _sigma the range for uniform nutation
* @param _p_change the probability to change a given coordinate
*/
eoNormalMutation(double & _sigma, const double& _p_change = 1.0):
sigma(_sigma), bounds(eoDummyVectorNoBounds), p_change(_p_change) {}
/**
* Constructor with bounds
* @param _bounds an eoRealVectorBounds that contains the bounds
* @param _sigma the range for uniform nutation
* @param _p_change the probability to change a given coordinate
*/
eoNormalMutation(eoRealVectorBounds & _bounds,
double _sigma, const double& _p_change = 1.0):
sigma(_sigma), bounds(_bounds), p_change(_p_change) {}
/** The class name */
virtual std::string className() const { return "eoNormalMutation"; }
/**
* Do it!
* @param _eo The cromosome undergoing the mutation
*/
bool operator()(EOT& _eo)
{
bool hasChanged=false;
for (unsigned lieu=0; lieu<_eo.size(); lieu++)
{
if (rng.flip(p_change))
{
_eo[lieu] += sigma*rng.normal();
bounds.foldsInBounds(lieu, _eo[lieu]);
hasChanged = true;
}
}
return hasChanged;
}
/** Accessor to ref to sigma - for update and monitor */
double & Sigma() {return sigma;}
private:
double & sigma;
eoRealVectorBounds & bounds;
double p_change;
};
/** the dynamic version: just say it is updatable -
* and write the update() method!
* here the 1 fifth rule: count the proportion of successful mutations, and
* increase sigma if more than threshold (1/5 !)
*/
template<class EOT> class eoOneFifthMutation :
public eoNormalMutation<EOT>, public eoUpdatable
{
public:
using eoNormalMutation< EOT >::Sigma;
typedef typename EOT::Fitness Fitness;
/**
* (Default) Constructor.
*
* @param eval the evaluation function, needed to recompute the fitmess
* @param _sigmaInit the initial value for uniform mutation
* @param _windowSize the size of the window for statistics
* @param _threshold the threshold (the 1/5 - 0.2)
* @param _updateFactor multiplicative update factor for sigma
*/
eoOneFifthMutation(eoEvalFunc<EOT> & _eval, double & _sigmaInit,
unsigned _windowSize = 10, double _updateFactor=0.83,
double _threshold=0.2):
eoNormalMutation<EOT>(_sigmaInit), eval(_eval),
threshold(_threshold), updateFactor(_updateFactor),
nbMut(_windowSize, 0), nbSuccess(_windowSize, 0), genIndex(0)
{
// minimal check
if (updateFactor>=1)
throw std::runtime_error("Update factor must be < 1 in eoOneFifthMutation");
}
/** The class name */
virtual std::string className() const { return "eoOneFifthMutation"; }
/**
* Do it!
* calls the standard mutation, then checks for success and updates stats
*
* @param _eo The chromosome undergoing the mutation
*/
bool operator()(EOT & _eo)
{
if (_eo.invalid()) // due to some crossover???
eval(_eo);
Fitness oldFitness = _eo.fitness(); // save old fitness
// call standard operator - then count the successes
if (eoNormalMutation<EOT>::operator()(_eo)) // _eo has been modified
{
_eo.invalidate(); // don't forget!!!
nbMut[genIndex]++;
eval(_eo); // compute fitness of offspring
if (_eo.fitness() > oldFitness)
nbSuccess[genIndex]++; // update counter
}
return false; // because eval has reset the validity flag
}
/** the method that will be called every generation
* if the object is added to the checkpoint
*/
void update()
{
unsigned totalMut = 0;
unsigned totalSuccess = 0;
// compute the average stats over the time window
for ( unsigned i=0; i<nbMut.size(); i++)
{
totalMut += nbMut[i];
totalSuccess += nbSuccess[i];
}
// update sigma accordingly
double prop = double(totalSuccess) / totalMut;
if (prop > threshold) {
Sigma() /= updateFactor; // increase sigma
}
else
{
Sigma() *= updateFactor; // decrease sigma
}
genIndex = (genIndex+1) % nbMut.size() ;
nbMut[genIndex] = nbSuccess[genIndex] = 0;
}
private:
eoEvalFunc<EOT> & eval;
double threshold; // 1/5 !
double updateFactor ; // the multiplicative factor
std::vector<unsigned> nbMut; // total number of mutations per gen
std::vector<unsigned> nbSuccess; // number of successful mutations per gen
unsigned genIndex ; // current index in std::vectors (circular)
};
//-----------------------------------------------------------------------------
//@}
#endif