85 lines
3 KiB
C++
85 lines
3 KiB
C++
// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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//-----------------------------------------------------------------------------
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// eoOpSelector.h
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// (c) GeNeura Team 1998
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/*
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Contact: todos@geneura.ugr.es, http://geneura.ugr.es
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*/
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//-----------------------------------------------------------------------------
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#ifndef EOOPSELECTOR_H
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#define EOOPSELECTOR_H
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//-----------------------------------------------------------------------------
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#include <stdexcept> // runtime_error
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#include <eoObject.h>
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#include <eoPrintable.h>
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#include <eoOp.h>
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//-----------------------------------------------------------------------------
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/** An operator selector is an object that contains a set of EO operators, and
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and selects one based on whatever criteria. It will be used in the breeder objects.\\
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This class is basically a generic interface for operator selection
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*/
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template<class EOT>
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class eoOpSelector: public eoObject, public eoPrintable
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{
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public:
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typedef unsigned ID;
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/** add an operator to the operator set
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@param _op a genetic operator, that will be applied in some way
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@param _arg the operator rate, usually, or any other argument to the operator
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@return an ID that will be used to identify the operator
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*/
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virtual ID addOp( eoOp<EOT>& _op, float _arg ) = 0;
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/** Gets a non-const reference to an operator, so that it can be changed,
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modified or whatever
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@param _id a previously assigned ID
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@throw runtime_exception if the ID does not exist*/
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virtual const eoOp<EOT>& getOp( ID _id ) = 0;
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/** Remove an operator from the operator set
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@param _id a previously assigned ID
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@throw runtime_exception if the ID does not exist
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*/
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virtual void deleteOp( ID _id ) = 0;
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/// Returns a genetic operator according to the established criteria
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virtual eoOp<EOT>* Op() = 0;
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/// Methods inherited from eoObject
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//@{
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/** Return the class id.
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@return the class name as a string
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*/
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virtual string className() const { return "eoOpSelector"; };
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/**
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* Read object and print objects are left for subclasses to define.
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*/
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//@}
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};
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//-----------------------------------------------------------------------------
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#endif EO_H
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