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eodev/eo/src/eoFunctorStore.h
2000-11-10 09:55:10 +00:00

60 lines
1.9 KiB
C++

// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoFunctorStore.h
// (c) Maarten Keijzer 2000, GeNeura Team, 2000
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
Marc.Schoenauer@polytechnique.fr
mak@dhi.dk
*/
//-----------------------------------------------------------------------------
#ifndef _eoFunctorStore_h
#define _eoFunctorStore_h
#include <vector>
class eoFunctorBase;
/**
eoFunctorStore is a class that stores functors that are allocated on the
heap. This class can be used in factories to store allocated memory for
dynamically created functors.
*/
class eoFunctorStore
{
public :
eoFunctorStore() {}
~eoFunctorStore();
/// Add an eoFunctorBase to the store
void add(eoFunctorBase* r) { vec.push_back(r); }
private :
/// no copying allowed
eoFunctorStore(const eoFunctorStore&);
/// no copying allowed
eoFunctorStore operator=(const eoFunctorStore&);
std::vector<eoFunctorBase*> vec;
};
#endif