This repository has been archived on 2026-03-28. You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
eodev/eo/src/eoStochTournament.h

69 lines
2.4 KiB
C++

// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoStochTournament.h
// (c) GeNeura Team, 1998 - EEAAX 1999
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
Marc.Schoenauer@polytechnique.fr
*/
//-----------------------------------------------------------------------------
#ifndef eoStochTournament_h
#define eoStochTournament_h
//-----------------------------------------------------------------------------
#include <functional> //
#include <numeric> // accumulate
#include <eoPopOps.h> // eoPop eoSelect MINFLOAT
#include <utils/eoRNG.h>
//-----------------------------------------------------------------------------
/** eoStochTournament: a selection method that selects ONE individual by
binary stochastic tournament
-MS- 24/10/99 */
//-----------------------------------------------------------------------------
template <class EOT> class eoStochTournament: public eoSelectOne<EOT>
{
public:
///
eoStochTournament(float _Trate = 1.0 ):eoSelectOne<EOT>(), Trate(_Trate) {
// consistency check
if (Trate < 0.5) {
cerr << "Warning, Tournament rate should be > 0.5\nAdjusted to 0.55\n";
Trate = 0.55;
}
}
/** DANGER: if you want to be able to minimize as well as maximizem
DON'T cast the fitness to a float, use the EOT comparator! */
virtual const EOT& operator()(const eoPop<EOT>& pop)
{
return stochastic_tournament(pop, Trate);
}
private:
float Trate;
};
//-----------------------------------------------------------------------------
#endif eoDetTournament_h