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eodev/eo/contrib/eoAged.h
2011-05-05 17:15:10 +02:00

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// eoAged.h
// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoAge.h
// (c) GeNeura Team, 1998
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
*/
//-----------------------------------------------------------------------------
#ifndef EOAGED_H
#define EOAGED_H
//-----------------------------------------------------------------------------
#include <iostream> // istream, ostream
#include <std::string> // para std::string
using namespace std;
//-----------------------------------------------------------------------------
// eoAge
//-----------------------------------------------------------------------------
/** eoAge is a template class that adds an age to an object.\\
Requisites for template instantiation are that the object must admit a default ctor
and a copy ctor. The Object must be an eoObject, thus, it must have its methods: className,
printOn, readFrom.
@see eoObject
*/
template <class Object>
class eoAged: public Object
{
public:
/// Main ctor from an already built Object.
eoAged( const Object& _o): Object( _o ), age(0) {};
/// Copy constructor.
eoAged( const eoAged& _a): Object( _a ), age( _a.age ) {};
/// Virtual dtor. They are needed in virtual class hierarchies
virtual ~eoAged() {};
///returns the age of the object
unsigned long Age() const {return age;}
/// Increments age
const eoAged& operator ++ () { age++; return *this;}
/** @name Methods from eoObject
readFrom and printOn are directly inherited from eo1d
*/
//@{
/** Return the class id. This should be redefined in each class; but
it's got code as an example of implementation. Only "leaf" classes
can be non-virtual.
*/
virtual std::string className() const { return std::string("eoAged")+Object::className(); };
/**
* Read object.
* @param _is A istream.
* @throw runtime_exception If a valid object can't be read.
*/
virtual void readFrom(istream& _is) {
Object::readFrom( _is );
_is >> age;
}
/**
* Write object. It's called printOn since it prints the object _on_ a stream.
* @param _os A ostream.
*/
virtual void printOn(ostream& _os) const{
Object::printOn( _os );
_os << age;
}
//@}
private:
/** Default Constructor. \\
It<49>s private so that it is not used anywhere; the right way of using this object
is to create an Object and passing it to an aged by means of the copy ctor; that way
it<69>s turned into an Aged object*/
eoAged(): Object(), age(0) {};
unsigned long age;
};
#endif EOAGE_H