/* -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*- ----------------------------------------------------------------------------- selectors.h A bunch of useful selector functions. They generally have three forms: template It select(It begin, It end, params, eoRng& gen = rng); template const EOT& select(const eoPop& pop, params, eoRng& gen = rng); template EOT& select(eoPop& pop, params, eoRng& gen = rng); where select is one of: roulette_wheel, deterministic_tournament and stochastic_tournament (at the moment). (c) Maarten Keijzer (mak@dhi.dk) and GeNeura Team, 1999, 2000 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: todos@geneura.ugr.es, http://geneura.ugr.es */ #ifndef SELECT__H #define SELECT__H #include #include "eoRNG.h" #include /** \defgroup selectors */ template bool minimizing_fitness() { EOT eo1; // Assuming people don't do anything fancy in the default constructor! EOT eo2; /* Dear user, when the two line below do not compile you are most likely not working with scalar fitness values. In that case we're sorry but you cannot use lottery or roulette_wheel selection... */ #ifdef _MSC_VER eo1.fitness( EOT::Fitness(0.0) ); eo2.fitness( EOT::Fitness(1.0) ); #else eo1.fitness( typename EOT::Fitness(0.0) ); // tried to cast it to an EOT::Fitness, but for some reason GNU barfs on this eo2.fitness( typename EOT::Fitness(1.0) ); #endif return eo2 < eo1; // check whether we have a minimizing fitness } inline double scale_fitness(const std::pair& _minmax, double _value) { if (_minmax.first == _minmax.second) { return 0.0; // no differences in fitness, population converged! } // else return (_value - _minmax.first) / (_minmax.second - _minmax.first); } template double sum_fitness(It begin, It end) { double sum = 0.0; for (; begin != end; ++begin) { double v = static_cast(begin->fitness()); if (v < 0.0) throw std::logic_error("sum_fitness: negative fitness value encountered"); sum += v; } return sum; } template double sum_fitness(const eoPop& _pop) { return sum_fitness(_pop.begin(), _pop.end()); } template double sum_fitness(const eoPop& _pop, std::pair& _minmax) { double rawTotal, scaledTotal; typename eoPop::const_iterator it = _pop.begin(); _minmax.first = it->fitness(); _minmax.second = it++->fitness(); for(; it != _pop.end(); ++it) { double v = static_cast(it->fitness()); _minmax.first = std::min(_minmax.first, v); _minmax.second = std::max(_minmax.second, v); rawTotal += v; } if (minimizing_fitness()) { std::swap(_minmax.first, _minmax.second); } scaledTotal = 0.0; // unfortunately a second loop is neccessary to scale the fitness for (it = _pop.begin(); it != _pop.end(); ++it) { double v = scale_fitness(_minmax, static_cast(it->fitness())); scaledTotal += v; } return scaledTotal; } template It roulette_wheel(It _begin, It _end, double total, eoRng& _gen = rng) { double roulette = _gen.uniform(total); if (roulette == 0.0) // covers the case where total==0.0 return _begin + _gen.random(_end - _begin); // uniform choice It i = _begin; while (roulette > 0.0) { roulette -= static_cast(*(i++)); } return --i; } template const EOT& roulette_wheel(const eoPop& _pop, double total, eoRng& _gen = rng) { double roulette = _gen.uniform(total); if (roulette == 0.0) // covers the case where total==0.0 return _pop[_gen.random(_pop.size())]; // uniform choice typename eoPop::const_iterator i = _pop.begin(); while (roulette > 0.0) { roulette -= static_cast((i++)->fitness()); } return *--i; } template EOT& roulette_wheel(eoPop& _pop, double total, eoRng& _gen = rng) { float roulette = _gen.uniform(total); if (roulette == 0.0) // covers the case where total==0.0 return _pop[_gen.random(_pop.size())]; // uniform choice typename eoPop::iterator i = _pop.begin(); while (roulette > 0.0) { roulette -= static_cast((i++)->fitness()); } return *--i; } template It deterministic_tournament(It _begin, It _end, unsigned _t_size, eoRng& _gen = rng) { It best = _begin + _gen.random(_end - _begin); for (unsigned i = 0; i < _t_size - 1; ++i) { It competitor = _begin + _gen.random(_end - _begin); if (*best < *competitor) { best = competitor; } } return best; } template const EOT& deterministic_tournament(const eoPop& _pop, unsigned _t_size, eoRng& _gen = rng) { return *deterministic_tournament(_pop.begin(), _pop.end(), _t_size, _gen); } template EOT& deterministic_tournament(eoPop& _pop, unsigned _t_size, eoRng& _gen = rng) { return *deterministic_tournament(_pop.begin(), _pop.end(), _t_size, _gen); } template It inverse_deterministic_tournament(It _begin, It _end, unsigned _t_size, eoRng& _gen = rng) { It worst = _begin + _gen.random(_end - _begin); for (unsigned i = 1; i < _t_size; ++i) { It competitor = _begin + _gen.random(_end - _begin); if (competitor == worst) { --i; continue; // try again } if (*competitor < *worst) { worst = competitor; } } return worst; } template const EOT& inverse_deterministic_tournament(const eoPop& _pop, unsigned _t_size, eoRng& _gen = rng) { return *inverse_deterministic_tournament(_pop.begin(), _pop.end(), _t_size, _gen); } template EOT& inverse_deterministic_tournament(eoPop& _pop, unsigned _t_size, eoRng& _gen = rng) { return *inverse_deterministic_tournament(_pop.begin(), _pop.end(), _t_size, _gen); } template It stochastic_tournament(It _begin, It _end, double _t_rate, eoRng& _gen = rng) { It i1 = _begin + _gen.random(_end - _begin); It i2 = _begin + _gen.random(_end - _begin); bool return_better = _gen.flip(_t_rate); if (*i1 < *i2) { if (return_better) return i2; // else return i1; } else { if (return_better) return i1; // else } // else return i2; } template const EOT& stochastic_tournament(const eoPop& _pop, double _t_rate, eoRng& _gen = rng) { return *stochastic_tournament(_pop.begin(), _pop.end(), _t_rate, _gen); } template EOT& stochastic_tournament(eoPop& _pop, double _t_rate, eoRng& _gen = rng) { return *stochastic_tournament(_pop.begin(), _pop.end(), _t_rate, _gen); } template It inverse_stochastic_tournament(It _begin, It _end, double _t_rate, eoRng& _gen = rng) { It i1 = _begin + _gen.random(_end - _begin); It i2 = _begin + _gen.random(_end - _begin); bool return_worse = _gen.flip(_t_rate); if (*i1 < *i2) { if (return_worse) return i1; // else return i2; } else { if (return_worse) return i2; // else } // else return i1; } template const EOT& inverse_stochastic_tournament(const eoPop& _pop, double _t_rate, eoRng& _gen = rng) { return *inverse_stochastic_tournament(_pop.begin(), _pop.end(), _t_rate, _gen); } template EOT& inverse_stochastic_tournament(eoPop& _pop, double _t_rate, eoRng& _gen = rng) { return *inverse_stochastic_tournament(_pop.begin(), _pop.end(), _t_rate, _gen); } #endif