What is EO? |
EO is a templates-based, ANSI-C++ compliant evolutionary computation library. It contains classes for almost any kind of evolutionary computation you might come up to - at least for the ones we could think of. It is component-based, so that if you don't find the class you need in it, it is very easy to subclass existing abstract or concrete classes. |
Download |
Current release
is 0.9.3z:
it supports gcc 3.x, 4.x, and good old gcc 2.9x. This is the
version you should use NOW (September 29.
2005).
All subsequent versions will NOT support gcc 2.xx any more. In particular, you can also get the current version through the daily snapshots made available at LRI. The tutorial home page is at LRI. The latest tutorial release Dec. 12, 2002!) contains tutorial for ParadisEO, the parallel version of EO. And still demonstrates that writing an evolutionary algorithm evolving your own structures is now easy, using ready-to-use template files. EO was initiated at University of Granada, and the original Web site is also the only place where you will find old releases of EO (up to 0.8.7), but beware that it is not compatible at all with the current version. |
EO@sourceforge |
EO was started by the
Geneura Team at University of
Granada, headed by JJ.
Merelo. The developement team has then been reinforced by
Maarten
Keijzer, the C++ wizzard, and Marc
Schoenauer. Later came Jeroen
Eggermont, who, among other things, did a lot of work on GP,
Sébastien Cahon, who
developped the parallel version of EO, ParadisEO,
Olivier König,
who did a lot of useful additions and cleaning of the code
and Jochen Küpper,
the master of automatic installation procedures.
The following resources are available, thanks to sourceforge |
Tutorial |
The tutorial has not been upgraded for some time
now (almost 3 years!). It nevertheless remains the best way to dive
into EO. You can start by
trying
it on-line,
before downloading it.
Warning: the tutorial refers to the current 0.9.2 version of EO (see Download section). |
Platforms |
EO has been tested and works on the
following platforms:
|
Presentations |
A functional and "philosophical" overview of EO
was presented at
EA'01
conference. You can download the paper
(gzipped Postscript) or the slides
(PDF).
An older, but huge, PowerPoint presentation shows the EO philosophy, and it includes a Visual Basic macro for evolving objects in Visual Basic for Applications. You can download it from here. |
Related Apps |
EO 0.8.4
has been embedded in an ActiveX control,
called DegaX by 3 degree
students. You can download it
from the DegaX
directory. It's better if you download it by parts:
|
License |
EO is distributed under the GNU Lesser General Public License |
Releases |
Releases are at the
EO
site at sourceforge.
You can also of course use the sourceforge CVS facilities or get a snapshot from LRI. |
Mailing Lists |
We would like EO to be an open development effort; that is why we have created two mailing lists to discuss future developments, solve technical problems, announce releases, publish patches, and discuss evolutionary computation in general. Join the EO mailing lists |
maartenkeijzer@users.sourceforge.net - merelo@users.sourceforge.net - evomarc@users.sourceforge.net