// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*- //----------------------------------------------------------------------------- // eoFunctorStore.h // (c) Maarten Keijzer 2000, GeNeura Team, 2000 /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: todos@geneura.ugr.es, http://geneura.ugr.es Marc.Schoenauer@polytechnique.fr mak@dhi.dk */ //----------------------------------------------------------------------------- #ifndef _eoFunctorStore_h #define _eoFunctorStore_h #include class eoFunctorBase; /** eoFunctorStore is a class that stores functors that are allocated on the heap. This class can be used in factories to store allocated memory for dynamically created functors. @ingroup Utilities */ class eoFunctorStore { public: /// Default Ctor eoFunctorStore() {} // virtual destructor so we don't need to define it in derived classes virtual ~eoFunctorStore(); /// Add an eoFunctorBase to the store template Functor& storeFunctor(Functor* r) { // If the compiler complains about the following line, // check if you really are giving it a pointer to an // eoFunctorBase derived object vec.push_back(r); return *r; } private : /** no copying allowed */ eoFunctorStore(const eoFunctorStore&); /** no assignment allowed */ eoFunctorStore operator=(const eoFunctorStore&); std::vector vec; }; #endif