// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*- //----------------------------------------------------------------------------- // eoTournament.h // (c) GeNeura Team, 1998 /* This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Contact: todos@geneura.ugr.es, http://geneura.ugr.es */ //----------------------------------------------------------------------------- #ifndef _EOGSTOURN_H #define _EOGSTOURN_H //----------------------------------------------------------------------------- #include // for ceil #include //----------------------------------------------------------------------------- /** Selects those who are going to reproduce using Tournament selection: a subset of the population of size tournamentSize is chosen, and the best is selected for the new population . @author JJ Merelo, 1998 */ template class eoTournament:public eoSelect{ public: /// Proportion of guys that are going to be eliminated eoTournament( float _perc, unsigned _tSize): eoSelect(), perc( _perc), repTournamentSize(_tSize){}; /// Virtual dtor ~eoTournament(){}; /// Set tourn size void tournamentSize( unsigned _size ) { repTournamentSize = _size; }; /** * Selects from the initial pop using tournament selection, and copies it * to the other population. */ virtual void operator() ( const eoPop& _vEO, eoPop& _aVEO) const { unsigned thisSize = _vEO.size(); // Build vector for ( unsigned j = 0; j < thisSize*perc; j ++ ) { // Randomly select a tournamentSize set, and choose the best eoPop veoTournament; eoUniform u( 0, thisSize); for ( unsigned k = 0; k < repTournamentSize; k++ ) { unsigned chosen = u(); EOT newEO = _vEO[chosen]; veoTournament.push_back( newEO ); } sort( veoTournament.begin(), veoTournament.end() ); // The first is chosen for the new population _aVEO.push_back( veoTournament.front() ); } }; /// @name Methods from eoObject //@{ /** * Read object. Reads the percentage * Should call base class, just in case. * @param _s A istream. */ virtual void readFrom(istream& _s) { _s >> perc >> repTournamentSize; } /** Print itself: inherited from eoObject implementation. Declared virtual so that it can be reimplemented anywhere. Instance from base classes are processed in base classes, so you donīt have to worry about, for instance, fitness. @param _s the ostream in which things are written*/ virtual void printOn( ostream& _s ) const{ _s << perc << endl << repTournamentSize << endl; } /** Inherited from eoObject @see eoObject */ string className() const {return "eoTournament";}; //@} private: float perc; unsigned repTournamentSize; }; #endif