Changed the populator to be a) more efficient and b) more useable

It is no longer derived from eoPop, it now gets a destination population.
This saves a lot of copying. The semantics has changed a little as well. It is
now an _infinite_ iterator. operator++ will *not* dispense new individuals, but
will merely stay at the end. To get a new indy, use operator*() as before.

eoEasyEA now checks the checkpoint *after* making a generation and clears the offspring
eoGeneralBreeder is changed to reflect the changes in eoPopulator
eoSequentialSelect now uses setup() rather than init()
This commit is contained in:
maartenkeijzer 2001-03-10 14:02:23 +00:00
commit ead2ac2c62
4 changed files with 88 additions and 57 deletions

View file

@ -98,7 +98,7 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
eoTransform<EOT>& _transform,
eoMerge<EOT>& _merge,
eoReduce<EOT>& _reduce
) : continuator(_continuator),
) : continuator(_continuator),
eval(_eval),
selectTransform(_select, _transform),
breed(selectTransform),
@ -108,19 +108,21 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
/// Apply a few generation of evolution to the population.
virtual void operator()(eoPop<EOT>& _pop)
virtual void operator()(eoPop<EOT>& _pop)
{
eoPop<EOT> offspring;
while ( continuator( _pop ) )
do
{
try
{
unsigned pSize = _pop.size();
unsigned pSize = _pop.size();
offspring.clear(); // new offspring
breed(_pop, offspring);
apply<EOT>(eval, offspring);
replace(_pop, offspring); // after replace, the new pop. is in _pop
@ -137,9 +139,9 @@ template<class EOT> class eoEasyEA: public eoAlgo<EOT>
s.append( " in eoEasyEA");
throw runtime_error( s );
}
} // while
} while ( continuator( _pop ) );
}
private:
// If selectTransform needs not be used, dummySelect and dummyTransform are used

View file

@ -69,17 +69,15 @@ class eoGeneralBreeder: public eoBreed<EOT>
{
unsigned target = howMany(_parents.size());
eoSelectivePopulator<EOT> it(_parents, select);
_offspring.clear();
eoSelectivePopulator<EOT> it(_parents, _offspring, select);
select.setup(_parents);
while (_offspring.size() < target)
{
op(it);
++it;
}
while (it.size() < target)
{
op(it);
++it;
}
swap(_offspring, it);
_offspring.resize(target); // you might have generated a few more
}

View file

@ -36,11 +36,15 @@
See eoGenOp and eoOpContainer
*/
template <class EOT>
class eoPopulator : public eoPop<EOT>
class eoPopulator
{
public :
eoPopulator(const eoPop<EOT>& _src) : current(begin()), src(_src) {}
eoPopulator(const eoPop<EOT>& _src, eoPop<EOT>& _dest) : dest(_dest), current(dest.end()), src(_src)
{
dest.reserve(src.size()); // we don't know this, but wth.
current = dest.end();
}
struct OutOfIndividuals {};
@ -50,24 +54,20 @@ public :
*/
EOT& operator*(void)
{
if (current == end())
operator++();
if (current == dest.end())
get_next(); // get a new individual
return *current;
}
/** only prefix increment defined
* if needed, adds a new individual using the embedded selector
* and set the current pointer to the newly inserted individual
* otherwise simply increment the current pointer
Does not add a new element when at the end, use operator* for that
If not on the end, increment the pointer to the next individual
*/
eoPopulator& operator++()
{
if (current == end())
{ // get new individual from derived class select()
push_back(select());
current = end();
--current;
if (current == dest.end())
{ // keep the pointer there
return *this;
}
// else
@ -80,40 +80,66 @@ public :
*/
void insert(const EOT& _eo)
{ /* not really efficient, but its nice to have */
current = eoPop<EOT>::insert(current, _eo);
current = dest.insert(current, _eo);
}
/** just to make memory mangement more efficient
*/
void reserve(int how_many)
{
size_t sz = current - begin();
eoPop<EOT>::reserve(size() + how_many);
current = begin() + sz;
size_t sz = current - dest.begin();
if (dest.capacity() < dest.size() + how_many)
{
dest.reserve(dest.size() + how_many);
}
current = dest.begin() + sz;
}
/** can be useful for operators with embedded selectors
* e.g. your barin and my beauty -type
* e.g. your brain and my beauty -type
*/
const eoPop<EOT>& source(void) { return src; }
/** Get the offspring population.
Can be useful when you want to do some online niching kind of thing
*/
eoPop<EOT>& offspring(void) { return dest; }
typedef unsigned position_type;
/** this is a direct access container: tell position */
position_type tellp() { return current - begin(); }
position_type tellp() { return current - dest.begin(); }
/** this is a direct access container: go to position */
void seekp(position_type pos) { current = begin() + pos; }
void seekp(position_type pos) { current = dest.begin() + pos; }
/** no more individuals */
bool exhausted(void) { return current == end(); }
bool exhausted(void) { return current == dest.end(); }
virtual const EOT& select() = 0;
protected :
/** the pure virtual selection method - will be instanciated in
* eoSeqPopulator and eoPropPopulator
*/
virtual const EOT& select() = 0;
protected :
eoPop<EOT>& dest;
eoPop<EOT>::iterator current;
const eoPop<EOT>& src;
private :
void get_next()
{
if (current == dest.end())
{ // get new individual from derived class select()
dest.push_back(select());
current = dest.end();
--current;
return;
}
// else
++current;
return;
}
};
@ -125,22 +151,22 @@ class eoSeqPopulator : public eoPopulator<EOT>
{
public :
eoSeqPopulator(const eoPop<EOT>& _pop) :
eoPopulator<EOT>(_pop), src_it(_pop.begin()) {}
eoSeqPopulator(const eoPop<EOT>& _pop, eoPop<EOT>& _dest) :
eoPopulator<EOT>(_pop, _dest), current(0) {}
const EOT& select(void)
{
if (src_it == src.end())
if (current >= src.size())
{
throw OutOfIndividuals();
}
const EOT& res = *src_it++;
const EOT& res = src[current++];
return res;
}
private :
vector<EOT>::const_iterator src_it;
unsigned current;
};
@ -151,8 +177,11 @@ template <class EOT>
class eoSelectivePopulator : public eoPopulator<EOT>
{
public :
eoSelectivePopulator(const eoPop<EOT>& _pop, eoSelectOne<EOT>& _sel)
: eoPopulator<EOT>(_pop), sel(_sel) {}
eoSelectivePopulator(const eoPop<EOT>& _pop, eoPop<EOT>& _dest, eoSelectOne<EOT>& _sel)
: eoPopulator<EOT>(_pop, _dest), sel(_sel)
{
sel.setup(_pop);
}
const EOT& select()
{

View file

@ -60,25 +60,25 @@ template <class EOT> class eoRandomSelect: public eoSelectOne<EOT>
template <class EOT> class eoBestSelect: public eoSelectOne<EOT>
{
public:
/// not a big deal!!!
virtual const EOT& operator()(const eoPop<EOT>& _pop)
virtual const EOT& operator()(const eoPop<EOT>& _pop)
{
return _pop.best_element() ;
}
};
//-----------------------------------------------------------------------------
/** eoSequentialSelect: returns all individual in order
/** eoSequentialSelect: returns all individual in order
* looping back to the beginning when exhasuted
* can be from best to worse, or in random order
*
* It is the eoSelectOne equivalent of eoDetSelect -
* It is the eoSelectOne equivalent of eoDetSelect -
* though eoDetSelect always returns individuals from best to worst
*/
//-----------------------------------------------------------------------------
template <class EOT> class eoSequentialSelect: public eoSelectOne<EOT>
template <class EOT> class eoSequentialSelect: public eoSelectOne<EOT>
{
public:
/** Ctor: sets the current pter to MAXINT so init will take place first time
@ -87,19 +87,21 @@ template <class EOT> class eoSequentialSelect: public eoSelectOne<EOT>
eoSequentialSelect(bool _ordered = true):
ordered(_ordered), current(MAXINT) {}
void init(const eoPop<EOT>& _pop)
void setup(const eoPop<EOT>& _pop)
{
eoPters.resize(_pop.size());
if (ordered) // probably we could have a marker to avoid re-sorting
_pop.sort(eoPters);
_pop.sort(eoPters);
else
_pop.shuffle(eoPters);
current=0;
}
virtual const EOT& operator()(const eoPop<EOT>& _pop)
virtual const EOT& operator()(const eoPop<EOT>& _pop)
{
if (current >= _pop.size())
init(_pop);
setup(_pop);
unsigned eoN = current;
current++;
return *eoPters[eoN] ;