Used spell-checker!!!
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@ -86,13 +86,13 @@ below, or go directly to the <a href="#exercise1">exercises</a>.
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<b><font color="#993300">General includes:</font></b><font color="#000000">Like
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all C-like code, the file starts with include directives (<a href="FirstBitGA.html#start">Bit</a>
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- <a href="FirstRealGA.html#start">Real</a>). Apart from standard includes,
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the spedific file to include is </font><b><font color="#FF6600">eo</font></b><font color="#000000">:
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the specific file to include is </font><b><font color="#FF6600">eo</font></b><font color="#000000">:
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this is a file that contains the list of the most important EO files.</font></li>
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<br>
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<li>
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<b><font color="#999900">Representation</font></b><font color="#000000">:
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you then have to delclare the type of individuals you will be handling.
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you then have to declare the type of individuals you will be handling.
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All evolution-related objects you will need are templatized w.r.t. the
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type of individuals.</font></li>
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@ -147,7 +147,7 @@ Random Number Generator</font><font color="#000000"> is called </font><b><tt><fo
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and should be used everywhere you need a realization of a random variable
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of known law. Moreover, this RNG requires a </font><b><tt><font color="#660000"><font size=+1>seed</font></font></tt></b><font color="#000000">,
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which is set here (<a href="FirstBitGA.html#random">Bit</a> - <a href="FirstRealGA.html#random">Real</a>):
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everytime you run the algorithm with the </font><font color="#FF6600">same
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every time you run the algorithm with the </font><font color="#FF6600">same
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seed</font><font color="#000000">, you will get the </font><font color="#FF6600">same
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result</font><font color="#000000">. Hence, to test the robustness of your
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algorithm, you should run it with different seeds. This is rather time
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@ -245,7 +245,7 @@ is the standard <font color="#CC33CC">arithmetic crossover</font> for real-value
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vectors, that chooses a point randomly on the segment between both parents
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(also termed <font color="#CC33CC">BLX-0</font>). <b><font face="Arial,Helvetica"><font size=+1><a href="doc/html/class_eouniformmutation.html">eoUniformMutation</a></font></font></b>
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is the <font color="#CC33CC">uniform mutation</font> for real-valued vectors
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that choses a new value for each variable uniformly on an interval centered
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that chooses a new value for each variable uniformly on an interval centered
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on the parent value. The width of the interval is an <font color="#FF6600">internal
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parameter</font> of the object, here called <b><tt>EPSILON</tt></b>.</li>
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