Added eoGenericRealOp.h that are the exact copy of the operators of eoReaOp.h,
but in generic format. They are used at the omoment only in eoEsStdevXOver.h that calls a crossover on the object variables, then a crossover on teh stdev vectors! A piece of cake :-)
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eo/src/es/eoEsStdevXOver.h
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eo/src/es/eoEsStdevXOver.h
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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//-----------------------------------------------------------------------------
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// eoEsStdevXOver.h
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// (c) GeNeura Team, 2000 - Maarten Keijzer 2000 - Marc Schoenauer 2001
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/*
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Contact: todos@geneura.ugr.es, http://geneura.ugr.es
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Marc.Schoenauer@polytechnique.fr
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mak@dhi.dk
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*/
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//-----------------------------------------------------------------------------
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#ifndef _eoEsStdevXOver_h
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#define _eoEsStdevXOver_h
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#include <es/eoEsStdev.h>
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#include <es/eoGenericRealOp.h>
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/**
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\ingroup EvolutionStrategies
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Crossover for Evolutionary strategie style representation,
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supporting co-evolving standard deviations.
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Simply calls a crossover for the object variables,
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and a crossover for teh StdDev
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*/
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template <class EOT>
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class eoEsStdevXOver : public eoQuadraticOp<EOT>
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{
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public :
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eoEsStdevXOver(eoGenericQuadOp<vector<double> > & _objectXOver,
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eoGenericQuadOp<vector<double> > & _stdDevXOver) :
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objectXOver(_objectXOver), stdDevXOver(_stdDevXOver) {}
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std::string className(void) const { return "eoEsStdevXOver"; }
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void operator()(EOT & _eo1, EOT & _eo2)
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{
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bool objectChanged = objectXOver(_eo1, _eo2); // as vector<double>
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bool stdDevChanged = stdDevXOver(_eo1.stdevs, _eo2.stdevs);
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if ( objectChanged || stdDevChanged )
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{
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_eo1.invalidate();
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_eo2.invalidate();
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}
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}
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private:
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eoGenericQuadOp<vector<double> > & objectXOver;
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eoGenericQuadOp<vector<double> > & stdDevXOver;
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};
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/* A question: it seems it really makes no difference to have
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as template the fitness (and use eoEsStdev<FitT> where you need EOs) or
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directly the EOT itself. But of course if the EOT you use does not have
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a stdev public member the compiler will crash.
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There is a difference, however, in the calling instruction, because in
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on case you have to write eoEsStdevXOver<double> whereas otherwise you
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simply write eoEsStdevXOver<Indi> (if Indi has been typedef'ed correctly).
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So to keep everything (or almost :-) in the main program templatized
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with the Indi i've kept here the EOT template.
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Are there arguments against that???
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MS - Marc.Schoenauer@polytechnique.fr
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*/
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#endif
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