Added new README.
Removed old unnecesary files
This commit is contained in:
parent
d6364b4bf6
commit
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10 changed files with 13 additions and 477 deletions
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@ -1,3 +1,9 @@
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2006-12-17 Jochen Küpper <jochen@fhi-berlin.mpg.de>
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* README: Added this file.
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* general: Removed all old unnecessary files.
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2006-12-05 Jochen Küpper <jochen@fhi-berlin.mpg.de>
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* win/Makefile.am (EXTRA_DIST): Add new MSVC project files to distribution.
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7
eo/win/README
Normal file
7
eo/win/README
Normal file
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@ -0,0 +1,7 @@
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This directory contains the project files for Microsoft Visual C++
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For Visual Studio 2003 (and 2005) you can go to the eo\win (this)
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directory and open the eo.sln file. It allows for the compilation of 4
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lib files (which will be placed in eo\win\lib). At the moment there
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are no project/solution files to compile the test programs(eo\test) or
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applications (eo\app).
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@ -1,20 +0,0 @@
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This directory contains the project files for MSVC++
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They have been successfully tested with MSVC++ 6.0
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on Windows NT.
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There is one main DSW project file: eo.dsw
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It contains the description of the project with all compiler options.
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There are several DSP files:
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eo.dsp for the library in src
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utils.dsp ... src/utils
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ga.dsp ... src/ga
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es.dsp ... src/es
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and one additional DSP file for each program in test dir.
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The libraries are created in src/win/lib directory.
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The objects and executable files are created in src/win/DEBUG
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directory.
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@ -1,38 +0,0 @@
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#! /bin/tcsh -f
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#
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# script that generates the DSP files for all programs in test dir
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#
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# to add a new one, add the corresponding line:
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#
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# create_dsp SourceFileName dspFileName [optional additional library]
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#
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# don't use upper-case letters in the dspFileName
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# create a backup
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/bin/mv eo.dsw eo.dsw~
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# restore empty DSW
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cp eo.org eo.dsw
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# GO for all programs
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create_dsp.sh t-eoParetoFitness t_eoparetofitness
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create_dsp.sh t-eoPareto t_eopareto
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create_dsp.sh t-eofitness t_eofitness
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create_dsp.sh t-eoRandom t_eorandom
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create_dsp.sh t-eobin t_eobin
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create_dsp.sh t-eoVirus t_eovirus
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create_dsp.sh t-MGE t_mge
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create_dsp.sh t-MGE1bit t_mge1bit
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create_dsp.sh t-MGE-control t_mge-control
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create_dsp.sh t-eoStateAndParser t_eostateandparser
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create_dsp.sh t-eoCheckpointing t_eocheckpointing
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create_dsp.sh t-eoSSGA t_eossga
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create_dsp.sh t-eoExternalEO t_eoexternaleo
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create_dsp.sh t-eoSymreg t_eosymreg
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create_dsp.sh t-eo t_eo
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create_dsp.sh t-eoReplacement t_eoreplacement
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create_dsp.sh t-eoSelect t_eoselect
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create_dsp.sh t-eoGenOp t_eogenop
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create_dsp.sh t-eoGA t_eoga ga
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create_dsp.sh t-eoReal t_eoreal es
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create_dsp.sh t-eoVector t_eovector
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create_dsp.sh t-eoESAll t_eoesall es
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create_dsp.sh t-eoPBIL t_eopbil ga
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@ -1,37 +0,0 @@
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#! /bin/tcsh -f
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if ($#argv < 2) then
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echo Usage $0 SourceName TargetName
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echo Example: $0 t-eoGA t_eoga ga
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echo " will create t_eoga.dsp that in turn is the Win project file"
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echo " that will create the executable t_eoga using source"
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echo " t-eoga.cpp in test dir"
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exit
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endif
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echo "Creating $2.dsp"
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echo s/DIRNAME/$2/g > toto.sed
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echo s/SOURCENAME/$1/g >> toto.sed
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sed -f toto.sed test_dsp.tmpl > $2.dsp
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/bin/rm toto.sed
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echo "Adding $2.dsp in the main eo.dsw project file"
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echo "" >> eo.dsw
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echo Project: \"$2\"=.\\\\$2.dsp - Package Owner=\<4\> >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<5\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<4\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo '###############################################################################' >> eo.dsw
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echo "AND DON'T FORGET to add the 3 lines in eo.dsw"
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echo " (too lazy to do it automatically)"
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echo " Begin Project Dependency"
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echo " " Project_Dep_Name $2
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echo " End Project Dependency"
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@ -1,38 +0,0 @@
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#! /bin/tcsh -f
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if ($#argv < 2) then
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echo "Usage $0 LessonNumber NickName SourceName (no .cpp)"
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echo Example: $0 1 bit FirstBitGA
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echo " will create the Win project file tut_1_bit.dsp"
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echo " that will create the executable tut_1_bit.exe using source"
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echo " FirstBitGA.cpp in tutorial/Lesson1 dir"
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exit
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endif
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echo "Creating tut_{$1}_{$2}.dsp"
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echo s/tut_N_XXX/tut_{$1}_{$2}/g > toto.sed
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echo s/LessonN/Lesson$1/g >> toto.sed
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echo s/SRCXXX/$3/g >> toto.sed
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sed -f toto.sed tut_N_XXX.tmpl > tut_{$1}_{$2}.dsp
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/bin/rm toto.sed
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echo "Adding tut_{$1}_{$2}.dsp in the main eo.dsw project file"
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echo "" >> eo.dsw
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echo Project: \"tut_{$1}_{$2}\"=.\\\\tut_{$1}_{$2}.dsp - Package Owner=\<4\> >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<5\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<4\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo '###############################################################################' >> eo.dsw
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echo "AND DON'T FORGET to add the 3 lines in eo.dsw"
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echo " (too lazy to do it automatically)"
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echo " Begin Project Dependency"
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echo " " Project_Dep_Name tut_{$1}_{$2}
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echo " End Project Dependency"
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@ -1,38 +0,0 @@
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#! /bin/tcsh -f
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if ($#argv < 2) then
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echo "Usage $0 LessonNumber NickName SourceName (no .cpp)"
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echo Example: $0 1 bit FirstBitGA
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echo " will create the Win project file tut_para1_bit.dsp"
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echo " that will create the executable tut_para1_full.exe using source"
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echo " IslandBitEA.cpp in tutorial/ParadisEO/Lesson1 dir"
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exit
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endif
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echo "Creating tut_{$1}_{$2}.dsp"
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echo s/tut_N_XXX/tut_para{$1}_{$2}/g > toto.sed
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echo s/LessonN/Lesson$1/g >> toto.sed
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echo s/SRCXXX/$3/g >> toto.sed
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sed -f toto.sed tut_paraN_XXX.tmpl > tut_para{$1}_{$2}.dsp
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/bin/rm toto.sed
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echo "Adding tut_{$1}_{$2}.dsp in the main eo.dsw project file"
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echo "" >> eo.dsw
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echo Project: \"tut_para{$1}_{$2}\"=.\\\\tut_para{$1}_{$2}.dsp - Package Owner=\<4\> >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<5\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo Package=\<4\> >> eo.dsw
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echo '{{{' >> eo.dsw
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echo '}}}' >> eo.dsw
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echo "" >> eo.dsw
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echo '###############################################################################' >> eo.dsw
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echo "AND DON'T FORGET to add the 3 lines in eo.dsw"
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echo " (too lazy to do it automatically)"
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echo " Begin Project Dependency"
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echo " " Project_Dep_Name tut_para{$1}_{$2}
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echo " End Project Dependency"
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@ -1,102 +0,0 @@
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# Microsoft Developer Studio Project File - Name="DIRNAME" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=DIRNAME - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DIRNAME.mak".
|
||||
!MESSAGE
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||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "DIRNAME.mak" CFG="DIRNAME - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "DIRNAME - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "DIRNAME - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
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||||
|
||||
# Begin Project
|
||||
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||||
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||||
# PROP Scc_LocalPath ""
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||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "DIRNAME - Win32 Release"
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||||
|
||||
# PROP BASE Use_MFC 0
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||||
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x40c /d "NDEBUG"
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||||
# ADD RSC /l 0x40c /d "NDEBUG"
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||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
# ADD LINK32 all_lib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:".\lib"
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|
||||
!ELSEIF "$(CFG)" == "DIRNAME - Win32 Debug"
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||||
|
||||
# PROP BASE Use_MFC 0
|
||||
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|
||||
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||||
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||||
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|
||||
# PROP Use_MFC 0
|
||||
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|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug\obj"
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||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x40c /d "_DEBUG"
|
||||
# ADD RSC /l 0x40c /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 all_libd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:".\lib"
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!ENDIF
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||||
|
||||
# Begin Target
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||||
|
||||
# Name "DIRNAME - Win32 Release"
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||||
# Name "DIRNAME - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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||||
# Begin Source File
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||||
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SOURCE="..\test\SOURCENAME.cpp"
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# End Source File
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||||
# End Group
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||||
# Begin Group "Header Files"
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||||
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||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
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||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
|
@ -1,102 +0,0 @@
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# Microsoft Developer Studio Project File - Name="tut_N_XXX" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=tut_N_XXX - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "tut_N_XXX.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "tut_N_XXX.mak" CFG="tut_N_XXX - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "tut_N_XXX - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "tut_N_XXX - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
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|
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|
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|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "tut_N_XXX - Win32 Release"
|
||||
|
||||
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|
||||
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|
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||||
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|
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|
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|
||||
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|
||||
# ADD RSC /l 0x40c /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 all_lib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:".\lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "tut_N_XXX - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "tut_N_XXX___Win32_Debug0"
|
||||
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|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
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# ADD RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 all_libd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:".\lib"
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||||
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||||
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||||
CFG=tut_N_XXX - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
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||||
!MESSAGE NMAKE /f "tut_N_XXX.mak".
|
||||
!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
|
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "tut_N_XXX.mak" CFG="tut_N_XXX - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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||||
!MESSAGE "tut_N_XXX - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "tut_N_XXX - Win32 Debug" (based on "Win32 (x86) Console Application")
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# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 all_lib.lib mpich.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:".\lib"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /GZ /c
|
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
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# ADD RSC /l 0x40c /d "_DEBUG"
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BSC32=bscmake.exe
|
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 all_libd.lib mpich.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:".\lib"
|
||||
|
||||
!ENDIF
|
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|
||||
# Begin Target
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|
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# Name "tut_N_XXX - Win32 Release"
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# Name "tut_N_XXX - Win32 Debug"
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# Begin Group "Source Files"
|
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|
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\tutorial\ParadisEO\LessonN\SRCXXX.cpp"
|
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# End Source File
|
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# End Group
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# Begin Group "Header Files"
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|
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Group "Resource Files"
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|
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
Reference in a new issue