changes on eoLottery

This commit is contained in:
gustavo 1999-02-03 20:42:57 +00:00
commit a44af3e7f4

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@ -7,10 +7,14 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
#include <eo> #include <values.h> // MINFLOAT
#include <numeric> // accumulate
#include <eo> // eoPop eoSelect
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// eoLottery /// eoLottery: a selection method.
/// requires that the fitness type of the chromosome inherits from eoFitness
/// or have a cast to float implemented
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
template<class Chrom> class eoLottery: public eoSelect<Chrom> template<class Chrom> class eoLottery: public eoSelect<Chrom>
@ -26,15 +30,9 @@ template<class Chrom> class eoLottery: public eoSelect<Chrom>
vector<float> score(pop.size()); vector<float> score(pop.size());
// calculates accumulated scores for chromosomes // calculates accumulated scores for chromosomes
transform(pop.begin(), pop.end(), score.begin(), fitness);
for (unsigned i = 0; i < pop.size(); i++) for (unsigned i = 0; i < pop.size(); i++)
score[i] = pop[i].fitness(); score[i] = pop[i].fitness();
float sum = accumulate(score.begin(), score.end(), MINFLOAT); float sum = accumulate(score.begin(), score.end(), MINFLOAT);
transform(score.begin(), score.end(), score.begin(), transform(score.begin(), score.end(), score.begin(),
bind2nd(divides<float>(), sum)); bind2nd(divides<float>(), sum));