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+ + + + + +
+ What is EO?+ |
+ EO is a templates-based, ANSI-C++ compliant + evolutionary computation library. It contains classes for almost any + kind of evolutionary computation you might come up to - at least for + the ones we could think of. It is component-based, so that if you + don't find the class you need in it, it is very easy to subclass + existing abstract or concrete classes. | +
+ Download+ |
+ Current release
+ is 0.9.3z:
+ it supports gcc 3.x, 4.x, and good old gcc 2.9x. This is the
+ version you should use NOW (September 29.
+ 2005).
+ + All subsequent versions will + NOT + support gcc 2.xx any more. In particular, you can also get + the current version through the daily + snapshots made available + at LRI. + The tutorial home page is at + LRI. The latest + tutorial release Dec. 12, + 2002!) contains tutorial for ParadisEO, the parallel version of EO. And + still demonstrates that writing an evolutionary algorithm evolving your + own structures is now easy, using + ready-to-use template files. +EO was initiated at University of Granada, + and the original Web site is also the only place where you will find + old releases of EO (up to 0.8.7), but beware that it is not compatible + at all with the current version. + |
+
+ EO@sourceforge+ |
+ EO was started by the
+ Geneura Team at University of
+ Granada, headed by JJ.
+ Merelo. The developement team has then been reinforced by
+ Maarten
+ Keijzer, the C++ wizzard, and Marc
+ Schoenauer. Later came Jeroen
+ Eggermont, who, among other things, did a lot of work on GP,
+ Sébastien Cahon, who
+ developped the parallel version of EO, ParadisEO,
+ Olivier König,
+ who did a lot of useful additions and cleaning of the code
+ and Jochen Küpper,
+ the master of automatic installation procedures.
+ The following resources are available, thanks to sourceforge + + |
+
+ Tutorial+ |
+ The tutorial has not been upgraded for some time
+ now (almost 3 years!). It nevertheless remains the best way to dive
+ into EO. You can start by
+ trying
+ it on-line,
+ before downloading it.
+ Warning: the tutorial refers to the current 0.9.2 + version of EO (see Download section). + |
+
+ Platforms+ |
+ EO has been tested and works on the
+ following platforms:
+
|
+
+ Presentations+ |
+ A functional and "philosophical" overview of EO
+ was presented at
+ EA'01
+ conference. You can download the paper
+ (gzipped Postscript) or the slides
+ (PDF).
+ An older, but huge, PowerPoint presentation shows the EO + philosophy, and it includes a Visual Basic macro for evolving + objects in Visual Basic for Applications. You can download + it from + here. + |
+
+ Related Apps+ |
+
+ EO 0.8.4
+ has been embedded in an ActiveX control,
+ called DegaX by 3 degree
+ students. You can download it
+ from the DegaX
+ directory. It's better if you download it by parts:
+
|
+
+ License+ |
+ EO is distributed under the + GNU Lesser General + Public License | +
+ Releases+ |
+ Releases are at
+ EO
+ site at sourceforge.
+ You can also of course use the + sourceforge CVS + facilities or get a snapshot + from LRI. + |
+
+ Mailing Lists+ |
+ We would like EO to be an open development + effort; that is why we have created two mailing lists to discuss + future developments, solve technical problems, announce releases, + publish patches, and discuss evolutionary computation in general. + Join the EO + mailing lists | +
maartenkeijzer@users.sourceforge.net + - merelo@users.sourceforge.net + - evomarc@users.sourceforge.net +
+ +