Files for MSVC++ generated by Olivier Meunier - Projet Fractales - INRIAC

This commit is contained in:
evomarc 2001-11-10 14:13:21 +00:00
commit 78ca5ab75c
7 changed files with 1013 additions and 225 deletions

View file

@ -1,4 +1,4 @@
EXTRA_DIST=eo.dsw eo.dsp EXTRA_DIST=eo.dsw eo.dsp

View file

@ -1,186 +1,192 @@
# Microsoft Developer Studio Project File - Name="eo" - Package Owner=<4> # Microsoft Developer Studio Project File - Name="eo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00 # Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT ** # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104 # TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=eo - Win32 Debug CFG=eo - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "eo.mak". !MESSAGE NMAKE /f "eo.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "eo.mak" CFG="eo - Win32 Debug" !MESSAGE NMAKE /f "eo.mak" CFG="eo - Win32 Debug"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE
!MESSAGE "eo - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "eo - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "eo - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "eo - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE !MESSAGE
# Begin Project # Begin Project
# PROP AllowPerConfigDependencies 0 # PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "" # PROP Scc_ProjName ""
# PROP Scc_LocalPath "" # PROP Scc_LocalPath ""
CPP=cl.exe CPP=cl.exe
RSC=rc.exe RSC=rc.exe
!IF "$(CFG)" == "eo - Win32 Release" !IF "$(CFG)" == "eo - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0 # PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release" # PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release" # PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 0 # PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release" # PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release" # PROP Intermediate_Dir "Release"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GR /GX /O2 /I "../src" /I "eo/src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c # ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /YX # SUBTRACT CPP /YX
# ADD BASE RSC /l 0xc0a /d "NDEBUG" # ADD BASE RSC /l 0xc0a /d "NDEBUG"
# ADD RSC /l 0xc0a /d "NDEBUG" # ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
# ADD BASE BSC32 /nologo # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo # ADD BSC32 /nologo
LIB32=link.exe -lib LIB32=link.exe -lib
# ADD BASE LIB32 /nologo # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo # ADD LIB32 /nologo
# Begin Special Build Tool
!ELSEIF "$(CFG)" == "eo - Win32 Debug" SOURCE="$(InputPath)"
PostBuild_Desc=Install
# PROP BASE Use_MFC 0 PostBuild_Cmds=copy Release\eo.lib lib\
# PROP BASE Use_Debug_Libraries 1 # End Special Build Tool
# PROP BASE Output_Dir "eo___Win32_Debug"
# PROP BASE Intermediate_Dir "eo___Win32_Debug" !ELSEIF "$(CFG)" == "eo - Win32 Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP BASE Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP BASE Use_Debug_Libraries 1
# PROP Output_Dir "Debug" # PROP BASE Output_Dir "eo___Win32_Debug"
# PROP Intermediate_Dir "Debug" # PROP BASE Intermediate_Dir "eo___Win32_Debug"
# PROP Target_Dir "" # PROP BASE Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # PROP Use_MFC 0
# ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "../src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c # PROP Use_Debug_Libraries 1
# SUBTRACT CPP /YX # PROP Output_Dir "Debug"
# ADD BASE RSC /l 0xc0a /d "_DEBUG" # PROP Intermediate_Dir "Debug"
# ADD RSC /l 0xc0a /d "_DEBUG" # PROP Target_Dir ""
BSC32=bscmake.exe # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE BSC32 /nologo # ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# ADD BSC32 /nologo # SUBTRACT CPP /YX
LIB32=link.exe -lib # ADD BASE RSC /l 0xc0a /d "_DEBUG"
# ADD BASE LIB32 /nologo # ADD RSC /l 0xc0a /d "_DEBUG"
# ADD LIB32 /nologo BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
!ENDIF # ADD BSC32 /nologo
LIB32=link.exe -lib
# Begin Target # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\eod.lib"
# Name "eo - Win32 Release" # Begin Special Build Tool
# Name "eo - Win32 Debug" SOURCE="$(InputPath)"
# Begin Group "Source Files" PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\eod.lib lib\
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # End Special Build Tool
# Begin Source File
!ENDIF
SOURCE=..\src\utils\eoFileMonitor.cpp
# End Source File # Begin Target
# Begin Source File
# Name "eo - Win32 Release"
SOURCE=..\src\eoFunctorStore.cpp # Name "eo - Win32 Debug"
# End Source File # Begin Group "Source Files"
# Begin Source File
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
SOURCE=..\src\utils\eoParser.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoFileMonitor.cpp
# End Source File
SOURCE=..\src\eoPersistent.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoFunctorStore.cpp
# End Source File
SOURCE=..\src\eoPrintable.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoParser.cpp
# End Source File
SOURCE=..\src\utils\eoRNG.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoPersistent.cpp
# End Source File
SOURCE=..\src\utils\eoState.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoPrintable.cpp
# End Source File
SOURCE=..\src\utils\eoStdoutMonitor.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoRNG.cpp
# End Source File
SOURCE=..\src\utils\eoUpdater.cpp # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoState.cpp
# End Source File
SOURCE=..\src\ga\ga.cpp # Begin Source File
# End Source File
# End Group SOURCE=..\src\utils\eoStdoutMonitor.cpp
# Begin Group "Header Files" # End Source File
# Begin Source File
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File SOURCE=..\src\utils\eoUpdater.cpp
# End Source File
SOURCE=..\src\utils\compatibility.h # End Group
# End Source File # Begin Group "Header Files"
# Begin Source File
# PROP Default_Filter "h;hpp;hxx;hm;inl"
SOURCE=..\src\utils\eoData.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\compatibility.h
# End Source File
SOURCE=..\src\utils\eoFileMonitor.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoData.h
# End Source File
SOURCE=..\src\utils\eoMonitor.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoFileMonitor.h
# End Source File
SOURCE=..\src\eoObject.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoMonitor.h
# End Source File
SOURCE=..\src\utils\eoParam.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoObject.h
# End Source File
SOURCE=..\src\utils\eoParser.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoParam.h
# End Source File
SOURCE=..\src\eoPersistent.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoParser.h
# End Source File
SOURCE=..\src\eoPrintable.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoPersistent.h
# End Source File
SOURCE=..\src\utils\eoRNG.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\eoPrintable.h
# End Source File
SOURCE=..\src\utils\eoStat.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoRNG.h
# End Source File
SOURCE=..\src\utils\eoState.h # Begin Source File
# End Source File
# Begin Source File SOURCE=..\src\utils\eoStat.h
# End Source File
SOURCE=..\src\utils\eoUpdater.h # Begin Source File
# End Source File
# End Group SOURCE=..\src\utils\eoState.h
# End Target # End Source File
# End Project # Begin Source File
SOURCE=..\src\utils\eoUpdater.h
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,35 +1,77 @@
Microsoft Developer Studio Workspace File, Format Version 6.00 Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
############################################################################### ###############################################################################
Project: "eo"=.\eo.dsp - Package Owner=<4> Project: "eo"=.\eo.dsp - Package Owner=<4>
Package=<5> Package=<5>
{{{ {{{
}}} }}}
Package=<4> Package=<4>
{{{ {{{
Begin Project Dependency }}}
Project_Dep_Name random
End Project Dependency ###############################################################################
Begin Project Dependency
Project_Dep_Name atomops Project: "es"=.\es.dsp - Package Owner=<4>
End Project Dependency
}}} Package=<5>
{{{
############################################################################### }}}
Global: Package=<4>
{{{
Package=<5> }}}
{{{
}}} ###############################################################################
Package=<3> Project: "ga"=.\ga.dsp - Package Owner=<4>
{{{
}}} Package=<5>
{{{
############################################################################### }}}
Package=<4>
{{{
}}}
###############################################################################
Project: "t_eoga"=.\t_eoga.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "utils"=.\utils.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

234
eo/win/es.dsp Normal file
View file

@ -0,0 +1,234 @@
# Microsoft Developer Studio Project File - Name="es" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=es - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "es.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "es.mak" CFG="es - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "es - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "es - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "es - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /Zm200 /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\es.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "es - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /Zm200 /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\esd.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\esd.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "es - Win32 Release"
# Name "es - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_algo_scalar_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_checkpoint_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_continue_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_pop_real.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_es.cpp
# End Source File
# Begin Source File
SOURCE=..\src\es\make_run_real.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\es\eoEsChromInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsFull.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsGlobalXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutate.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsMutationInit.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsSimple.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStandardXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoEsStdev.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoNormalMutation.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoReal.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealAtomXover.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealInitBounded.h
# End Source File
# Begin Source File
SOURCE=..\src\es\eoRealOp.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_genotype_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_es.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_op_real.h
# End Source File
# Begin Source File
SOURCE=..\src\es\make_real.h
# End Source File
# End Group
# End Target
# End Project

154
eo/win/ga.dsp Normal file
View file

@ -0,0 +1,154 @@
# Microsoft Developer Studio Project File - Name="ga" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ga - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ga.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ga.mak" CFG="ga - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ga - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ga - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ga - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\ga.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "ga - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "ga___Win32_Debug"
# PROP BASE Intermediate_Dir "ga___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "NO_GNUPLOT" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\gad.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\gad.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "ga - Win32 Release"
# Name "ga - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\ga\make_algo_scalar_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_checkpoint_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_continue_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_pop_ga.cpp
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_run_ga.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\ga\eoBit.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOp.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\eoBitOpFactory.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_genotype_ga.h
# End Source File
# Begin Source File
SOURCE=..\src\ga\make_op.h
# End Source File
# End Group
# End Target
# End Project

102
eo/win/t_eoga.dsp Normal file
View file

@ -0,0 +1,102 @@
# Microsoft Developer Studio Project File - Name="t_eoga" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=t_eoga - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "t_eoga.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "t_eoga.mak" CFG="t_eoga - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "t_eoga - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "t_eoga - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "t_eoga - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 eo.lib ga.lib utils.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:".\lib"
!ELSEIF "$(CFG)" == "t_eoga - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "t_eoga___Win32_Debug0"
# PROP BASE Intermediate_Dir "t_eoga___Win32_Debug0"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /w /W0 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "NO_GNUPLOT" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 eod.lib gad.lib utilsd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:".\lib"
!ENDIF
# Begin Target
# Name "t_eoga - Win32 Release"
# Name "t_eoga - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE="..\test\t-eoGA.cpp"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

250
eo/win/utils.dsp Normal file
View file

@ -0,0 +1,250 @@
# Microsoft Developer Studio Project File - Name="utils" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=utils - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "utils.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "utils.mak" CFG="utils - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "utils - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "utils - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "utils - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /w /W0 /GR /GX /O2 /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x40c /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Release\utils.lib lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "utils - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "utils___Win32_Debug"
# PROP BASE Intermediate_Dir "utils___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GR /GX /ZI /Od /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x40c /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\utilsd.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Desc=Install
PostBuild_Cmds=copy Debug\utilsd.lib lib\
# End Special Build Tool
!ENDIF
# Begin Target
# Name "utils - Win32 Release"
# Name "utils - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.cpp
# End Source File
# Begin Source File
SOURCE=..\src\utils\make_help.cpp
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\src\utils\compatibility.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoCheckPoint.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoData.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoDistance.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFDCStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoFileSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoGnuplot1DSnapshot.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoHowMany.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMOFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParam.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoParser.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoPopStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRealVectorBounds.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRndGenerators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoRNG.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoScalarFitnessStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStat.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoState.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoStdoutMonitor.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdatable.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\eoUpdater.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\pipecom.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\rnd_generators.h
# End Source File
# Begin Source File
SOURCE=..\src\utils\selectors.h
# End Source File
# End Group
# End Target
# End Project