Extreme cleanup, see src/obsolete for details
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eo/src/obsolete/eoAtomRandom.h
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eo/src/obsolete/eoAtomRandom.h
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/* -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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-----------------------------------------------------------------------------
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eoAtomRandom.h
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Increments or decrements by one a single element
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(c) GeNeura Team, 1998
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Contact: todos@geneura.ugr.es, http://geneura.ugr.es
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*/
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//-----------------------------------------------------------------------------
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#ifndef _EOATOMRANDOM_H
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#define _EOATOMRANDOM_H
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#include <eoRnd.h>
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/** Modifies using a random number generator, that is entered in the ctor.
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The RNG must return positive or negative numbers, whatever.
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*/
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template <class T>
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class eoAtomRandom: public eoAtomMutator<T> {
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public:
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///
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eoAtomRandom( eoRnd<T>& _rng): rnd( _rng ) {};
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///
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virtual ~eoAtomRandom() {};
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/// Adds the value generated by the RNG to the former value
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virtual void operator()( T& _val ) const {
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_val += rnd();
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}
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/** @name Methods from eoObject
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*/
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//@{
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/** Inherited from eoObject
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@see eoObject
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*/
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string className() const {return "eoAtomRandom";};
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//@}
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private:
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eoRnd<T>& rnd;
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};
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#endif
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