Doing libes.a in src/es and adding t-eoReal.cpp in test
I had to move eoRealBounds to utils dir because of global objects Some domino consequences here and there ...
This commit is contained in:
parent
511dc26623
commit
4968d64b05
19 changed files with 120 additions and 25 deletions
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@ -7,7 +7,7 @@
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INCLUDES = -I$(top_builddir)/src
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CPPFLAGS = -O2 -Wall
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lib_LIBRARIES = libeoutils.a
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libeoutils_a_SOURCES = eoParser.cpp eoRNG.cpp eoState.cpp eoUpdater.cpp eoFileMonitor.cpp eoStdoutMonitor.cpp
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libeoutils_a_SOURCES = eoParser.cpp eoRNG.cpp eoState.cpp eoUpdater.cpp eoFileMonitor.cpp eoStdoutMonitor.cpp eoRealBounds.cpp
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libeoincdir = $(includedir)/eo/utils
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libeoinc_HEADERS = checkpointing *.h
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@ -103,7 +103,7 @@ inline void eoGnuplot1DMonitor::FirstPlot()
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{
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if (vec.size() < 2)
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{
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throw runtime_error("eoGnuplot1DMonitor needs at least 2 stats (X and Y)!\n");
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throw runtime_error("Must have some stats to plot!\n");
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}
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char buff[1024];
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ostrstream os(buff, 1024);
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@ -470,7 +470,7 @@ public:
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// so here we do have arguments
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string t = _value.substr(pos+1);// the arguments
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_value.resize(pos);
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first = _value; // done for the keyword
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first = _value; // done for the keyword (NOTE: may be empty string!)
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// now all arguments
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string delim(" (),");
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7
eo/src/utils/eoRealBounds.cpp
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7
eo/src/utils/eoRealBounds.cpp
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@ -0,0 +1,7 @@
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#include <ctime>
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#include "eoRealBounds.h"
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// the global dummy bounds
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// (used for unbounded variables when bounds are required)
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eoRealNoBounds eoDummyRealNoBounds;
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eoRealVectorNoBounds eoDummyVectorNoBounds;
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657
eo/src/utils/eoRealBounds.h
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657
eo/src/utils/eoRealBounds.h
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@ -0,0 +1,657 @@
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
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//-----------------------------------------------------------------------------
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// eoRealBounds.h
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// (c) Marc Schoenauer 2001, Maarten Keijzer 2000, GeNeura Team, 1998
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/*
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Contact: todos@geneura.ugr.es, http://geneura.ugr.es
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Marc.Schoenauer@polytechnique.fr
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mak@dhi.dk
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*/
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//-----------------------------------------------------------------------------
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#ifndef _eoRealBounds_h
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#define _eoRealBounds_h
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#include <stdexcept> // exceptions!
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#include <utils/eoRNG.h>
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/**
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\defgroup EvolutionStrategies
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*/
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/**
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\class eoRealBounds eoRealBounds.h es/eoRealBounds.h
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\ingroup EvolutionStrategies
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Defines bound classes for real numbers.
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Scalar type:
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------------
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Basic class is eoRealBounds, a pure virtual.
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The following pure virtual methods are to be used in mutations:
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- void foldsInBounds(double &) that folds any value that falls out of
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the bounds back into the bounds, by bouncing on the limit (if any)
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- bool isInBounds(double) that simply says whether or not the argument
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is in the bounds
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- void truncate(double &) that set the argument to the bound value it
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it exceeds it
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So mutation can choose
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- iterate trying until they fall in bounds,
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- only try once and "repair" by using the foldsInBounds method
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- only try once and repair using the truncate method (will create a
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huge bias toward the bound if the soluiton is not far from the bounds)
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There is also a uniform() method that generates a uniform value
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(if possible, i.e. if bounded) in the interval.
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Derived class are
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eoRealInterval that holds a minimum and maximum value,
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eoRealNoBounds the "unbounded bounds" (-infinity, +infinity)
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eoRealBelowBound the half-bounded interval [min, +infinity)
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eoRealAboveBound the half-bounded interval (-infinity, max]
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Vector type:
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------------
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Class eoRealVectorBounds implements the vectorized version:
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it is basically a vector of eoRealBounds * and forwards all request
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to the elements of the vector.
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This file also contains te 2 global variables eoDummyRealNoBounds and
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eoDummyVectorNoBounds that are used as defaults in ctors (i.e. when no
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bounds are given, it is assumed unbounded values)
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TODO: have an eoRealBounds.cpp with the longuish parts of the code
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(and the 2 global variables).
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*/
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class eoRealBounds
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{
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public:
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virtual ~eoRealBounds(){}
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/** Self-Test: true if ***both*** a min and a max
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*/
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virtual bool isBounded(void) = 0;
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/** Self-Test: true if no min ***and*** no max
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* hence no further need to test/truncate/fold anything
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*/
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virtual bool hasNoBoundAtAll(void) = 0;
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/** Self-Test: bounded from below???
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*/
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virtual bool isMinBounded(void) = 0;
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/** Self-Test: bounded from above???
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*/
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virtual bool isMaxBounded(void) = 0;
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/** Test on a value: is it in bounds?
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*/
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virtual bool isInBounds(double) = 0;
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/** Put value back into bounds - by folding back and forth
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*/
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virtual void foldsInBounds(double &) = 0;
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/** Put value back into bounds - by truncating to a boundary value
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*/
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virtual void truncate(double &) = 0;
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/** get minimum value
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* @exception if does not exist
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*/
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virtual double minimum() = 0;
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/** get maximum value
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* @exception if does not exist
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*/
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virtual double maximum() = 0;
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/** get range
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* @exception if unbounded
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*/
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virtual double range() = 0;
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/** random generator of uniform numbers in bounds
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* @exception if unbounded
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*/
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virtual double uniform(eoRng & _rng = eo::rng) = 0;
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};
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/** A default class for unbounded variables
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*/
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class eoRealNoBounds : public eoRealBounds
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{
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public:
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virtual ~eoRealNoBounds(){}
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virtual bool isBounded(void) {return false;}
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virtual bool hasNoBoundAtAll(void) {return true;}
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virtual bool isMinBounded(void) {return false;}
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virtual bool isMaxBounded(void) {return false;}
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virtual void foldsInBounds(double &) {return;}
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virtual void truncate(double &) {return;}
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virtual bool isInBounds(double) {return true;}
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virtual double minimum()
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{
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throw logic_error("Trying to get minimum of unbounded eoRealBounds");
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}
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virtual double maximum()
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{
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throw logic_error("Trying to get maximum of unbounded eoRealBounds");
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}
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virtual double range()
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{
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throw logic_error("Trying to get range of unbounded eoRealBounds");
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}
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virtual double uniform(eoRng & _rng = eo::rng)
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{
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throw logic_error("Trying to generate uniform values in unbounded eoRealBounds");
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}
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};
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/**
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* fully bounded eoRealBound == interval
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*/
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class eoRealInterval : public eoRealBounds
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{
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public :
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virtual ~eoRealInterval(){}
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/**
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Simple bounds = minimum and maximum (allowed)
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*/
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eoRealInterval(double _min=0, double _max=1) :
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repMinimum(_min), repMaximum(_max), repRange(_max-_min)
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{
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if (repRange<=0)
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throw std::logic_error("Void range in eoRealBounds");
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}
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// accessors
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virtual double minimum() { return repMinimum; }
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virtual double maximum() { return repMaximum; }
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virtual double range() { return repRange; }
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// description
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virtual bool isBounded(void) {return true;}
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virtual bool hasNoBoundAtAll(void) {return false;}
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virtual bool isMinBounded(void) {return true;}
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virtual bool isMaxBounded(void) {return true;}
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virtual double uniform(eoRng & _rng = eo::rng)
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{
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return repMinimum + _rng.uniform(repRange);
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}
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// says if a given double is within the bounds
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virtual bool isInBounds(double _r)
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{
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if (_r < repMinimum)
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return false;
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if (_r > repMaximum)
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return false;
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return true;
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}
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// folds a value into bounds
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virtual void foldsInBounds(double & _r)
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{
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long iloc;
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double dlargloc = 2 * range() ;
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if (fabs(_r) > 1.0E9) // iloc too large!
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{
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_r = uniform();
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return;
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}
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if ( (_r > maximum()) )
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{
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iloc = (long) ( (_r-minimum()) / dlargloc ) ;
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_r -= dlargloc * iloc ;
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if ( _r > maximum() )
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_r = 2*maximum() - _r ;
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}
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if (_r < minimum())
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{
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iloc = (long) ( (maximum()-_r) / dlargloc ) ;
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_r += dlargloc * iloc ;
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if (_r < minimum())
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_r = 2*minimum() - _r ;
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}
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}
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// truncates to the bounds
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virtual void truncate(double & _r)
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{
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if (_r < repMinimum)
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_r = repMinimum;
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else if (_r > repMaximum)
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_r = repMaximum;
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return;
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}
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private :
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double repMinimum;
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double repMaximum;
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double repRange; // to minimize operations ???
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};
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/**
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* an eoRealBound bounded from below only
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*/
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class eoRealBelowBound : public eoRealBounds
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{
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public :
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virtual ~eoRealBelowBound(){}
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/**
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Simple bounds = minimum
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*/
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eoRealBelowBound(double _min=0) :
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repMinimum(_min)
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{}
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// accessors
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virtual double minimum() { return repMinimum; }
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virtual double maximum()
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{
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throw logic_error("Trying to get maximum of eoRealBelowBound");
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}
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virtual double range()
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{
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throw logic_error("Trying to get range of eoRealBelowBound");
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}
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// random generators
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virtual double uniform(eoRng & _rng = eo::rng)
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{
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throw logic_error("Trying to generate uniform values in eoRealBelowBound");
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}
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// description
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virtual bool isBounded(void) {return false;}
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virtual bool hasNoBoundAtAll(void) {return false;}
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virtual bool isMinBounded(void) {return true;}
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virtual bool isMaxBounded(void) {return false;}
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// says if a given double is within the bounds
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virtual bool isInBounds(double _r)
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{
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if (_r < repMinimum)
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return false;
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return true;
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}
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// folds a value into bounds
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virtual void foldsInBounds(double & _r)
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{
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// easy as a pie: symmetry w.r.t. minimum
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if (_r < repMinimum) // nothing to do otherwise
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_r = 2*repMinimum - _r;
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return ;
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}
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// truncates to the bounds
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virtual void truncate(double & _r)
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{
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if (_r < repMinimum)
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_r = repMinimum;
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return;
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}
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private :
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double repMinimum;
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};
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/**
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An eoRealBound bounded from above only
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*/
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class eoRealAboveBound : public eoRealBounds
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{
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public :
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virtual ~eoRealAboveBound(){}
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/**
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Simple bounds = minimum
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*/
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eoRealAboveBound(double _max=0) :
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repMaximum(_max)
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{}
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// accessors
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virtual double maximum() { return repMaximum; }
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virtual double minimum()
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{
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throw logic_error("Trying to get minimum of eoRealAboveBound");
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}
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virtual double range()
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{
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throw logic_error("Trying to get range of eoRealAboveBound");
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}
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// random generators
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virtual double uniform(eoRng & _rng = eo::rng)
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{
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throw logic_error("Trying to generate uniform values in eoRealAboveBound");
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}
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// description
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virtual bool isBounded(void) {return false;}
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virtual bool hasNoBoundAtAll(void) {return false;}
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virtual bool isMinBounded(void) {return false;}
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virtual bool isMaxBounded(void) {return true;}
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// says if a given double is within the bounds
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virtual bool isInBounds(double _r)
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{
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if (_r > repMaximum)
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return false;
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return true;
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}
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// folds a value into bounds
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virtual void foldsInBounds(double & _r)
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{
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// easy as a pie: symmetry w.r.t. maximum
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if (_r > repMaximum) // nothing to do otherwise
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_r = 2*repMaximum - _r;
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return ;
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}
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// truncates to the bounds
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virtual void truncate(double & _r)
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{
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if (_r > repMaximum)
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_r = repMaximum;
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return;
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}
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private :
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double repMaximum;
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};
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/////////////////////////////////////////////////////////////////////
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// The Vectorized versions
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/////////////////////////////////////////////////////////////////////
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/**
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Class eoRealVectorBounds implements the vectorized version:
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it is basically a vector of eoRealBounds * and forwards all request
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to the elements of the vector.
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Probably it would have been cleaner if there had been an empty base class
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from which eoRealVectorBounds AND eoRealVectorNoBounds would have derived.
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This is because I started to write eoRealVectorNoBounds as a
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vector<eoRealBounds *> whose compoenents would have been eoRealNoBounds
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but then realize that you don't necessarily have the dimension
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when construction this vector - hence I added the eoRealVectorNoBounds ...
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Anyone with extra time in his agenda is welcome to change that :-)
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*/
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class eoRealVectorBounds : public vector<eoRealBounds *>
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{
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public:
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// virtual desctructor (to avoid warning?)
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virtual ~eoRealVectorBounds(){}
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/** Default Ctor
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*/
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eoRealVectorBounds() :
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vector<eoRealBounds *>(0) {}
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/** Simple bounds = minimum and maximum (allowed)
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*/
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eoRealVectorBounds(unsigned _dim, double _min, double _max) :
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vector<eoRealBounds *>(_dim, new eoRealInterval(_min, _max))
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{
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if (_max-_min<=0)
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throw std::logic_error("Void range in eoRealVectorBounds");
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}
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/** Ctor: same bonds for everybody, given as an eoRealBounds
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*/
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eoRealVectorBounds(unsigned _dim, eoRealBounds & _bounds) :
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vector<eoRealBounds *>(_dim, &_bounds)
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{}
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/** Ctor: different bonds for different variables, vectors of double
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*/
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eoRealVectorBounds(vector<double> _min, vector<double> _max)
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{
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if (_max.size() != _min.size())
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throw std::logic_error("Dimensions don't match in eoRealVectorBounds");
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for (unsigned i=0; i<_min.size(); i++)
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{
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push_back( new eoRealInterval(_min[i], _max[i]));
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}
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}
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/** Ctor, particular case of dim-2
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*/
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eoRealVectorBounds(eoRealBounds & _xbounds, eoRealBounds & _ybounds) :
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vector<eoRealBounds *>(0)
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{
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push_back( &_xbounds);
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push_back( &_ybounds);
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}
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/** test: is i_th component bounded
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*/
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virtual bool isBounded(unsigned _i)
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{
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return (*this)[_i]->isBounded();
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}
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/** test: bounded iff all are bounded
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*/
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virtual bool isBounded(void)
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{
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for (unsigned i=0; i<size(); i++)
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if (! (*this)[i]->isBounded())
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return false;
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return true;
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}
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/** Self-test: true iff i_th component has no bounds at all
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*/
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virtual bool hasNoBoundAtAll(unsigned _i)
|
||||
{
|
||||
return (*this)[_i]->hasNoBoundAtAll();
|
||||
}
|
||||
|
||||
/** Self-test: true iff all components have no bound at all
|
||||
*/
|
||||
virtual bool hasNoBoundAtAll(void)
|
||||
{
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
if (! (*this)[i]->hasNoBoundAtAll())
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
virtual bool isMinBounded(unsigned _i)
|
||||
{ return (*this)[_i]->isMinBounded();} ;
|
||||
|
||||
virtual bool isMaxBounded(unsigned _i)
|
||||
{ return (*this)[_i]->isMaxBounded();} ;
|
||||
|
||||
/** Folds a real value back into the bounds - i_th component
|
||||
*/
|
||||
virtual void foldsInBounds(unsigned _i, double & _r)
|
||||
{
|
||||
(*this)[_i]->foldsInBounds(_r);
|
||||
}
|
||||
|
||||
/** Folds all variables of a vector of real values into the bounds
|
||||
*/
|
||||
virtual void foldsInBounds(vector<double> & _v)
|
||||
{
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
{
|
||||
(*this)[i]->foldsInBounds(_v[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/** Truncates a real value to the bounds - i_th component
|
||||
*/
|
||||
virtual void truncate(unsigned _i, double & _r)
|
||||
{
|
||||
(*this)[_i]->truncate(_r);
|
||||
}
|
||||
|
||||
/** truncates all variables of a vector of real values to the bounds
|
||||
*/
|
||||
virtual void truncate(vector<double> & _v)
|
||||
{
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
{
|
||||
(*this)[i]->truncate(_v[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/** test: is i_th component within the bounds?
|
||||
*/
|
||||
virtual bool isInBounds(unsigned _i, double _r)
|
||||
{ return (*this)[_i]->isInBounds(_r); }
|
||||
|
||||
/** test: are ALL components within the bounds?
|
||||
*/
|
||||
virtual bool isInBounds(vector<double> _v)
|
||||
{
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
if (! isInBounds(i, _v[i]))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Accessors: will raise an exception if these do not exist
|
||||
*/
|
||||
virtual double minimum(unsigned _i) {return (*this)[_i]->minimum();}
|
||||
virtual double maximum(unsigned _i) {return (*this)[_i]->maximum();}
|
||||
virtual double range(unsigned _i) {return (*this)[_i]->range();}
|
||||
|
||||
/** Computes the average range
|
||||
* An exception will be raised if one of the component is unbounded
|
||||
*/
|
||||
virtual double averageRange()
|
||||
{
|
||||
double r=0.0;
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
r += range(i);
|
||||
return r/size();
|
||||
}
|
||||
|
||||
/** Generates a random number in i_th range
|
||||
* An exception will be raised if one of the component is unbounded
|
||||
*/
|
||||
virtual double uniform(unsigned _i, eoRng & _rng = eo::rng)
|
||||
{
|
||||
double r= (*this)[_i]->uniform();
|
||||
return r;
|
||||
}
|
||||
|
||||
/** fills a vector with uniformly chosen variables in bounds
|
||||
* An exception will be raised if one of the component is unbounded
|
||||
*/
|
||||
void uniform(vector<double> & _v, eoRng & _rng = eo::rng)
|
||||
{
|
||||
_v.resize(size());
|
||||
for (unsigned i=0; i<size(); i++)
|
||||
{
|
||||
_v[i] = uniform(i, _rng);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/** the dummy unbounded eoRealVectorBounds: usefull if you don't need bounds!
|
||||
* everything is inlined.
|
||||
* Warning: we do need this class, and not only a vector<eoRealNoBounds *>
|
||||
*/
|
||||
class eoRealVectorNoBounds: public eoRealVectorBounds
|
||||
{
|
||||
public:
|
||||
// virtual desctructor (to avoid warining?)
|
||||
virtual ~eoRealVectorNoBounds(){}
|
||||
|
||||
/**
|
||||
Simple bounds = minimum and maximum (allowed)
|
||||
*/
|
||||
// Ctor: nothing to do!
|
||||
eoRealVectorNoBounds(unsigned _dim=0) {}
|
||||
|
||||
|
||||
virtual bool isBounded(unsigned) {return false;}
|
||||
virtual bool isBounded(void) {return false;}
|
||||
|
||||
virtual bool hasNoBoundAtAll(unsigned) {return true;}
|
||||
virtual bool hasNoBoundAtAll(void) {return true;}
|
||||
|
||||
virtual bool isMinBounded(unsigned) {return false;}
|
||||
virtual bool isMaxBounded(unsigned) {return false;}
|
||||
|
||||
virtual void foldsInBounds(unsigned, double &) {return;}
|
||||
virtual void foldsInBounds(vector<double> &) {return;}
|
||||
|
||||
virtual void truncate(unsigned, double &) {return;}
|
||||
virtual void truncate(vector<double> &) {return;}
|
||||
|
||||
virtual bool isInBounds(unsigned, double) {return true;}
|
||||
virtual bool isInBounds(vector<double>) {return true;}
|
||||
|
||||
// accessors
|
||||
virtual double minimum(unsigned)
|
||||
{
|
||||
throw logic_error("Trying to get minimum of eoRealVectorNoBounds");
|
||||
}
|
||||
virtual double maximum(unsigned)
|
||||
{
|
||||
throw logic_error("Trying to get maximum of eoRealVectorNoBounds");
|
||||
}
|
||||
virtual double range(unsigned)
|
||||
{
|
||||
throw logic_error("Trying to get range of eoRealVectorNoBounds");
|
||||
}
|
||||
|
||||
virtual double averageRange()
|
||||
{
|
||||
throw logic_error("Trying to get average range of eoRealVectorNoBounds");
|
||||
}
|
||||
|
||||
// random generators
|
||||
virtual double uniform(unsigned, eoRng & _rng = eo::rng)
|
||||
{
|
||||
throw logic_error("No uniform distribution on eoRealVectorNoBounds");
|
||||
}
|
||||
|
||||
// fills a vector with uniformly chosen variables in bounds
|
||||
void uniform(vector<double> &, eoRng & _rng = eo::rng)
|
||||
{
|
||||
throw logic_error("No uniform distribution on eoRealVectorNoBounds");
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// one object for all
|
||||
extern eoRealNoBounds eoDummyRealNoBounds;
|
||||
extern eoRealVectorNoBounds eoDummyVectorNoBounds;
|
||||
#endif
|
||||
Reference in a new issue