eoGpMutate.h added containing 4 new mutation operators for eoParseTree class

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jeggermo 2001-06-28 14:18:47 +00:00
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eo/src/gp/eoGpMutate.h Normal file
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// -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
//-----------------------------------------------------------------------------
// eoGpMutate.h : GP mutation
// (c) Jeroen Eggermont 2001 for mutation operators
/*
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
jeggermo@liacs.nl
*/
//-----------------------------------------------------------------------------
#ifndef eoGpMutate_h
#define eoGpMutate_h
//-----------------------------------------------------------------------------
#include <gp/eoParseTree.h>
#include <list>
#include <string>
#include <EO.h>
#include <eoOp.h>
#include <gp/eoParseTree.h>
#include <eoInit.h>
using namespace gp_parse_tree;
using namespace std;
// Additional Mutation operators from
// TITLE:"Genetic Programming~An Introduction"
// AUTHORS: Banzhaf, Nordin, Keller, Francone
// ISBN: 3-920993-58-6
// ISBN: 1-55860-510-X
//
// For the eoParseTree class
/** eoPointMutation --> replace a Node with a Node of the same arity
\class eoPointMutation eoGpMutate.h gp/eoGpMutate.h
*/
template<class FType, class Node>
class eoPointMutation: public eoMonOp< eoParseTree<FType, Node> >
{
public:
typedef eoParseTree<FType, Node> EoType;
/**
* Constructor
* @param _initializor The vector of Nodes given to the eoGpDepthInitializer
*/
eoPointMutation( vector<Node>& _initializor)
: eoMonOp<EoType>(), initializor(_initializor)
{};
/// the class name
virtual string className() const { return "eoPointMutation"; };
/// Dtor
virtual ~eoPointMutation() {};
/**
* Mutate an individual
* @param _eo1 The individual that is to be changed
*/
bool operator()(EoType& _eo1 )
{
// select a random node i that is to be mutated
int i = rng.random(_eo1.size());
// request the arity of the node that is to be replaced
int arity = _eo1[i].arity();
int j=0;
do
{
j = rng.random(initializor.size());
}while ((initializor[j].arity() != arity) && (_eo1[i] != initializor[j]));
_eo1[i] = initializor[j];
return true;
}
private :
vector<Node>& initializor;
};
/** eoExpansionMutation --> replace a terminal with a randomly created subtree
\class eoExpansionMutation eoGpMutate.h gp/eoGpMutate.h
*/
template<class FType, class Node>
class eoExpansionMutation: public eoMonOp< eoParseTree<FType, Node> >
{
public:
typedef eoParseTree<FType, Node> EoType;
/**
* Constructor
* @param _init An instantiation of eoGpDepthInitializer
* @param _max_length the maximum size of an individual
*/
eoExpansionMutation(eoInit<EoType>& _init, unsigned _max_length)
: eoMonOp<EoType>(), max_length(_max_length), initializer(_init)
{};
/// The class name
virtual string className() const { return "eoExpansionMutation"; };
/// Dtor
virtual ~eoExpansionMutation() {};
/**
* Mutate an individual
* @param _eo1 The individual that is to be changed
*/
bool operator()(EoType& _eo1 )
{
int i = rng.random(_eo1.size());
// look for a terminal
while (_eo1[i].arity() != 0)
{
i= rng.random(_eo1.size());
};
// create a new tree to
EoType eo2;
// make sure we get a tree with more than just a terminal
do
{
initializer(eo2);
}while(eo2.size() == 1);
int j = rng.random(eo2.size());
// make sure we select a subtree (and not a terminal)
while((eo2[j].arity() == 0))
{
j = rng.random(eo2.size());
};
_eo1[i] = eo2[j]; // insert subtree
_eo1.pruneTree(max_length);
return true;
}
private :
unsigned max_length;
eoInit<EoType>& initializer;
};
/** eoCollapseSubtree --> replace a subtree with a randomly chosen terminal
\class eoCollapseSubtreeMutation eoGpMutate.h gp/eoGpMutate.h
*/
template<class FType, class Node>
class eoCollapseSubtreeMutation: public eoMonOp< eoParseTree<FType, Node> >
{
public:
typedef eoParseTree<FType, Node> EoType;
/**
* Constructor
* @param _init An instantiation of eoGpDepthInitializer
* @param _max_length the maximum size of an individual
*/
eoCollapseSubtreeMutation(eoInit<EoType>& _init, unsigned _max_length)
: eoMonOp<EoType>(), max_length(_max_length), initializer(_init)
{};
/// The class name
virtual string className() const { return "eoCollapseSubtreeMutation"; };
/// Dtor
virtual ~eoCollapseSubtreeMutation() {};
/**
* Mutate an individual
* @param _eo1 The individual that is to be changed
*/
bool operator()(EoType& _eo1 )
{
int i = rng.random(_eo1.size());
// look for a subtree
while ((_eo1[i].arity() == 0) && (_eo1.size() > 1))
{
i= rng.random(_eo1.size());
};
// create a new tree to
EoType eo2;
initializer(eo2);
int j = rng.random(eo2.size());
// make sure we select a subtree (and not a terminal)
while(eo2[j].arity() != 0)
{
j = rng.random(eo2.size());
};
_eo1[i] = eo2[j]; // insert subtree
// we don't have to prune because the subtree is always smaller
_eo1.pruneTree(max_length);
return true;
}
private :
unsigned max_length;
eoInit<EoType>& initializer;
};
/** eoHoist --> replace the individual with one of its subtree's
\class eoHoist eoGpMutate.h gp/eoGpMutate.h
*/
template<class FType, class Node>
class eoHoistMutation: public eoMonOp< eoParseTree<FType, Node> >
{
public:
typedef eoParseTree<FType, Node> EoType;
/**
* Constructor
*/
eoHoistMutation()
: eoMonOp<EoType>()
{};
/// The class name
virtual string className() const { return "eoHoistMutation"; };
/// Dtor
virtual ~eoHoistMutation() {};
/**
* Mutate an individual
* @param _eo1 The individual that is to be changed
*/
bool operator()(EoType& _eo1 )
{
// select a hoist point
int i = rng.random(_eo1.size());
// and create a new tree
EoType eo2(_eo1[i]);
// we don't have to prune because the new tree is always smaller
//_eo1.pruneTree(max_length);
_eo1 = eo2;
return true;
}
private :
};
#endif