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/* -*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
-----------------------------------------------------------------------------
eoDetTournamentInserter.h
Concrete steady state inserter. It is initialized with a population and
inserts individuals in the population based on an inverse deterministic
tournament
(c) Maarten Keijzer (mkeijzer@mad.scientist.com) and GeNeura Team, 1999, 2000
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es
*/
#ifndef eoDetTournamentInserter_h
#define eoDetTournamentInserter_h
#include "eoSteadyStateInserter.h"
#include "selectors.h"
/**
* eoDetTournamentInserter: Uses an inverse deterministic tournament to figure
* out who gets overridden by the new individual. It resets the fitness of the
* individual.
*/
template <class EOT>
class eoDetTournamentInserter : public eoSteadyStateInserter<EOT>
{
public :
eoDetTournamentInserter(eoEvalFunc<EOT>& _eval, unsigned _t_size) : t_size(_t_size), eoSteadyStateInserter<EOT>(_eval)
{
if (t_size < 2)
{ // warning, error?
t_size = 2;
}
}
void insert(const EOT& _eot)
{
EOT& eo = inverse_deterministic_tournament<EOT>(pop(), t_size);
eo = _eot; // overwrite loser of tournament
eo.invalidate(); // This line should probably be removed when all genetic operators do this themselves
eval(eo); // Evaluate after insert
}
string className(void) const { return "eoDetTournamentInserter"; }
private :
unsigned t_size;
};
#endif

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eo/src/eoGOpBreeder.h Normal file
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//-----------------------------------------------------------------------------
// eoBreeder.h
//-----------------------------------------------------------------------------
#ifndef eoGopBreeder_h
#define eoGopBreeder_h
//-----------------------------------------------------------------------------
/*****************************************************************************
* eoBreeder: transforms a population using genetic operators. *
* For every operator there is a rated to be applyed. *
*****************************************************************************/
#include "eoPopOps.h"
#include "eoGOpSelector.h"
#include "eoIndiSelector.h"
#include "eoBackInserter.h"
template<class EOT>
class eoGOpBreeder: public eoMonPopOp<EOT>
{
public:
/// Default constructor.
eoGOpBreeder( eoGOpSelector<EOT>& _opSel,
eoPopIndiSelector<EOT>& _selector)
: opSel( _opSel ), selector(_selector)
{}
/// Destructor.
virtual ~eoGOpBreeder() {}
/**
* Enlarges the population.
* @param pop The population to be transformed.
*/
void operator()(eoPop<EOT>& _pop)
{
int size = _pop.size();
for (unsigned i = 0; i < size; i++)
{ // and the one liner
opSel.selectOp()(selector(_pop,size, i), inserter(_pop));
}
}
/// The class name.
string classname() const { return "eoGOpBreeder"; }
private:
eoGOpSelector<EOT>& opSel;
eoPopIndiSelector<EOT>& selector;
// the inserter can be local as there's no point in changing it from the outside
eoBackInserter<EOT> inserter;
};
#endif eoBreeder_h