Added the lastCall construct: if the stopping condition becomes true in eoCheckPoint,

a method called lastCall is called for everything contained in that checkpoint
      (stats, updaters and monitors). This can be extremely useful
      - for stateSavers (see below)
      - for monitoring things like rates of success of operators, where what you
        are interested in is the final result only.
Added of course a virtual method lastCall that does nothing by default in classes
      eoBaseStat, eoBaseSortedStat, eoUpdater and eoMonitor
Added a boolean to control the save of the state in method eoCountedStateSaver::lastCall
      so you can ask that the state is saved at final population, whatever happens.
      I also added the corresponding constructor to take this into account.
This commit is contained in:
evomarc 2000-12-04 06:58:43 +00:00
commit 0e62de2d14
5 changed files with 63 additions and 14 deletions

View file

@ -37,7 +37,10 @@
*/
template <class EOT>
class eoStatBase : public eoUF<const eoPop<EOT>&, void>
{};
{
public:
virtual void lastCall(const eoPop<EOT>&) {}
};
/**
The actual class that will be used as base for all statistics
@ -57,6 +60,8 @@ public :
template <class EOT>
class eoSortedStatBase : public eoUF<const vector<const EOT*>&, void>
{
public:
virtual void lastCall(const vector<const EOT*>&) {}
};
/**
@ -150,7 +155,7 @@ private :
unsigned which;
};
/* Actually, you don't need to sort the population to get the best fitness
/* Actually, you shouldn't need to sort the population to get the best fitness
MS - 17/11/00
template <class EOT>
@ -171,7 +176,7 @@ public :
*/
/**
Best fitness in the population (this is NOT an eoSortedStat but an eoStat)
Best fitness in the population
*/
template <class EOT>
class eoBestFitnessStat : public eoNthElementFitnessStat<EOT>