feat(depth_marks): atomic styling of depth marks
Color each `{depth_marks}` with the corresponding `depth_styles`.
Implements #8
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4 changed files with 35 additions and 15 deletions
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@ -1288,17 +1288,25 @@ class clutchlog
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row = replace(row, "\\{name\\}", name);
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row = replace(row, "\\{depth\\}", actual_depth);
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std::ostringstream chevrons;
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for(size_t i = _strip_calls; i < depth; ++i) {
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chevrons << _depth_mark;
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}
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row = replace(row, "\\{depth_marks\\}", chevrons.str());
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if(_depth_fmts.size() == 0) {
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row = replace(row, "\\{depth_fmt\\}", fmt(actual_depth % 256).str() );
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std::ostringstream chevrons;
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for(size_t i = 0; i < actual_depth; ++i) {
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chevrons << _depth_mark;
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}
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row = replace(row, "\\{depth_marks\\}", chevrons.str());
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} else {
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row = replace(row, "\\{depth_fmt\\}",
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_depth_fmts[std::min(actual_depth,_depth_fmts.size()-1)].str() );
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std::ostringstream chevrons;
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for(size_t i = 0; i < actual_depth; ++i) {
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chevrons << _depth_fmts[std::min(i+1,_depth_fmts.size()-1)].str()
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<< _depth_mark;
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}
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row = replace(row, "\\{depth_marks\\}", chevrons.str());
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}
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#endif
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row = replace(row, "\\{level_fmt\\}", _level_fmt.at(stage).str());
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